

It's a hot takes thread man, try not to get too bent out of shape over it. You're gonna see some opinions you heavily disagree with, that's kinda the point you know?



Female Viera got the short end of the stick, because their hairstyles are too 'nice' looking, rather than feral or long, like Fran's. Even the shorter ones, the xiv team had references from xii-like Mjrn's hair or Jote's and the concept art of Viera, but didn't use them. The xiv team didn't even bother to give viera the ears from xii-and should've, to save time into making the race look better than they currently do.


it doesn't logically follow though.. if "I just want to feel something, and Extremes achieve this just fine." is the goal.. that can already be achieved in the game.. that's not "hot" given the clear rates.. it's the norm.


My assumption is they don't feel there's currently enough extreme level content for their liking. If you apply that, the logic is sound enough for a hot take. "There isn't enough of what I want" is reasonable on a personal basis.


Gonna go one step further. Male Viera also got the short end of the stick. Instead of feral lone guardians they look like they are about to pass out from not eating anything with substance and just don't fit the vibe they are supposed to at all. Every time SE has tried to give us 'feral' they've fallen so far from the mark. *looks at Au Ra concept art* ah... what could have been...Female Viera got the short end of the stick, because their hairstyles are too 'nice' looking, rather than feral or long, like Fran's. Even the shorter ones, the xiv team had references from xii-like Mjrn's hair or Jote's and the concept art of Viera, but didn't use them. The xiv team didn't even bother to give viera the ears from xii-and should've, to save time into making the race look better than they currently do.

The high point of this game was Endwalker 6.0. It's all downhill from here unless Yoshi-P gets the Tanaka treatment. When Tanaka got pulled from FFXI, it brought some fresh life back to that game. XIV needs a new perspective because it has stagnated horribly.



I thought of another one:
Hardcore raiders truly don't realize how good they have it compared to everyone else.

Mine
1: some side story characters should play a role in msq either at the time of expac or in future. Its not SE's problem you don't do side content.
2: lock roulettes like how expert works, didnt do any ally raid since CT? Fine no roulette for you.
3: fuck off with copy paste gear with recolours and in some cases undyable sets. Nothing else makes me dryer than the sahara desert than that.
4: uncapped the gil trading, if i wanna send 20 mil to my sugar baby, let me do it.
5: make the MB like an auction system, removes under cutting problem. I believe something similar to how WOW does it.
6: gearing only matters to world first, therefore remove gearing weekly after its cleared.
I have more but thats my top 6



I was going to do another hot take post about 2 min meta being a mistake but someone else beat me to it... then I saw someone saying that 2 minute meta is fine... and that is indeed the hottest garbage take I have seen and there's not a whole lot of other hot takes that could top that... but then again I also feel like that particular "hot take" was actually bait...
So instead, here's another hot take, removing evasion and parry counter tanking from Dark Knight was a mistake and evasion and parry counter tanking made Dark Knight so much more unique than what we have right now, and what we have right now should just been simple additions to the job...
More or less this. The main adjustment I'd make as a regen healer main is a request for more healing rather than mitting/shielding. The only fun in this game for a healer is when a normal duty is going completely sideways or an extreme with minor mistakes, if everyone is doing mechs properly then no fun for you and in savage if someone dies at the wrong time that's a wipe and no fun for you. So I guess hot take for the thread is "healers should have fun".All I want is one simple thing:
- Tank busters to... bust you ie. require mit.
- Raid-wides to... wipe you if you don't mit.
- Auto-attacks to... hurt, otherwise what's the point?
- Healers to... need to heal.
- Enemy AoEs to kill you if you get hit by them like in Pilgrim's Traverse.
- Mechanics to not hold back to an extent that would even insult a boomer gamer ie. left-right cleaves being nerfed to just "right cleaves", despite them making random exceptions in some story trials.
- Not fearing giving players the reponsibility of placing objects, as used to be done in Heavensward and allowed for the fun of things like Weeping City.
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