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  1. #21
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    970
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ChrysOCE View Post
    Absolutely not a hot take. Just factual statement tbh


    People who unironically say "let them fight" and "at least we came 2nd" should be banned and Square should absolutely punish all people who queue into PVP to not PVP.
    Sir they're asking for hot takes, not the truth.
    (4)
    Team Hello First Time - Fan Fest 2016 Feast Exhibition
    Team Stoodges - Crystalline Conflict Community Cup 2025
    Team Stoodges - Crystalline Conflict Regional Championship 2026

  2. #22
    Player
    HammAndCheese's Avatar
    Join Date
    Aug 2025
    Location
    Limsa
    Posts
    174
    Character
    Hammy Fields
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Selsix View Post
    Nice to meet you as well. Don't get me wrong though I'm not saying NOBODY likes the "number go up" style of gearing (sweeping statements are silly), just that if anything liking it is the hot take here since popular opinion in my experience is that it's not an interesting or fun method of gearing.

    I've played this game for many many years and the amount of players I've spoken to who lament we don't have fun gear effects like proc chances, usable abilities, set bonuses, armor penetration, life steal, etc etc... is quite high. Most players from my POV crave complexity in builds the game is sorely missing. That being said, I'm just one dude and while I've been playing since open beta my sample size is logically still quite small compared to the overall population so who knows maybe I'm off base.
    I do agree with you though, I would like to see "more" implemented in some shape or form, I like variety, when everything feels the same its less fun.
    (4)

  3. #23
    Player
    Xuled's Avatar
    Join Date
    Oct 2011
    Posts
    247
    Character
    Celica Yascaret
    World
    Famfrit
    Main Class
    White Mage Lv 70
    Tome system should be unlimited, savage and ultimate should not have lockouts, SSS should be way more difficult to clear and actually do mechanics
    (8)

  4. #24
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,499
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    The content-first approach where they'd much rather adjust jobs before adjusting fights for balance is an inherently flawed one since current content only lasts for a patch or two, while changes to jobs will persist and will be felt in every content from top to bottom.
    (11)

  5. #25
    Player
    SyferU's Avatar
    Join Date
    Jul 2021
    Posts
    145
    Character
    Sy Der
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 66
    SE needs to implement their own version of a DPS Meter.
    When casual players realize how low their numbers are compared to other players, they will realize that they are actually not good at the game and hopefully spent more time learning their job.
    (9)

  6. #26
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,520
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Probably have a bunch that I've forgotten, but for now this is probably the most relevant.

    Losing in Frontlines should only award 1 Irregular Tomestone, not 3.
    (4)

  7. #27
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,376
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by 0blivion View Post
    Assuming that's "all normal content" for Zodiark.... agree on all counts, actually.
    All content.

    Story content, such as dungeons, are too ridiculously easy.

    Things like Savage, while I can do them, are unnecessarily more difficult in an attempt to appease the "it's easy" crowd that existed even in Heavensward and are never satisfied. There are players that will say Ultimates are too easy as well, which is how it got to a point where they made them tough enough to break up statics and cause rampant cheating.

    All I want is one simple thing:
    • Tank busters to... bust you ie. require mit.
    • Raid-wides to... wipe you if you don't mit.
    • Auto-attacks to... hurt, otherwise what's the point?
    • Healers to... need to heal.
    • Enemy AoEs to kill you if you get hit by them like in Pilgrim's Traverse.
    • Mechanics to not hold back to an extent that would even insult a boomer gamer ie. left-right cleaves being nerfed to just "right cleaves", despite them making random exceptions in some story trials.
    • Not fearing giving players the reponsibility of placing objects, as used to be done in Heavensward and allowed for the fun of things like Weeping City.
    They pretty much allow most of this in Extremes. For the most part. I don't need it to be anymore difficult than this. I'm not looking for it to be ultra difficult. I just don't want it to be sleepwalk content that is guaranteed victory.

    It's like SE has the worst of all worlds. Their dungeons are guaranteed victory because even if you go through it as a tank spamming 1 AoE button in stance (unmitigated), you will clear the dungeon. You may rack up vulns and it won't matter of course.

    Meanwhile, you have Savage resulting in threads where people are struggling to get the right team for weeks or months.

    What if the normal versions were just... satisfying. In the first place? The intrigue of ever doing the normal version of a trial after your first time doing it for MSQ is nothing. Zilch. You have to do the Extreme version just to feel something and to need to use your job properly.
    (7)
    Last edited by Jeeqbit; 04-22-2026 at 10:56 AM.

  8. #28
    Player
    Bryson's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ube Icecream
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    All content.
    doesn't clear savage and/or ults

    wants the ceiling to be zodiark

    checks out lol
    (4)

  9. #29
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    747
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    The Scions should really go, like, for good.

    Zenos deserved a better arc than whatever tf he got in EW, they should bring him back if only to correct that.
    (8)

  10. #30
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,869
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Weekly reward restrictions / Tomestone Caps hinder progression and kill off the player's drive to play.
    If I've the time and energy to run a content, let me run it without restricting me on the rewards.
    (14)

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