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  1. #11
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,277
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Shurrikhan View Post
    Then they're asking for more (to you) "low-difficulty" content that's not as low-difficulty as the existing 'low-difficulty' content. So what?

    _____________

    For my part, though it's far from all or even the most important: in a nutshell, keyless "~M+" where players choose the challenges they want to add.

    Or, job distinction and alt-friendliness (in terms of both characters, and more importantly if job distinction were allowed, jobs). Note here that fights would have to be redesigned to actually leverage those distinctions without just forcing X job for Y fight each time.
    If we're going down the "According to you" argument: Considering we have people on the forum complaining dungeons are too hard perhaps it already exists and dungeons are now mid-difficulty.
    Jokes aside I don't even agree with the original statement that difficulty between Story dungeons and EX doesn't exist because: normal raids, Floors 61+ of Pilgrims, Occult crescent CEs (yeah people can be carried through them but that's due to swarm size not mechanical difficulty) are already there. Would it be nice to have more? Sure. More is always good, but saying it doesn't exist is just wrong.
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    Last edited by hydralus; 02-25-2026 at 03:47 PM.