For it the game lacks alot of things but i will just put 2
FFXIV lacks..
1. A open world content. Theres zero reasons to explore
2. FFXIV's lack of evolution. They have a formula and their sticking to it. Which is sad
For it the game lacks alot of things but i will just put 2
FFXIV lacks..
1. A open world content. Theres zero reasons to explore
2. FFXIV's lack of evolution. They have a formula and their sticking to it. Which is sad
1. First person shooter mode
2. Adult-only areas
3. Gacha banners
1. A reasonable budget to develop and finish basic features, apparently?




1. Quality of Life
2. Social reliance (as in you can solo everything or do it with others but without talking). This makes everything the same every time, increasing complaints of "no content".
3. Mechanical creativity (with the example of how every Field Operation is mostly the same mechanically, Cosmic is mostly the same as Firmament mechanically)
4. Medium difficulty. Example is how Pilgrim's Traverse 51-100 is what dungeons should have been, where everyone nervously feels like they could wipe at any moment.
5. Difficulty modes for jobs, dungeons, etc.
6. Faux Hollows for Savage tiers which they have even said they could do but never actually do. It gets conveniently forgotten.
something that gives incentive to play during content draught, copy pasting WoW's mythic+ system could solve that
These people really complaining about an MMORPG being grindy ICANT


More casual to midcore content. I think this is the first expansion while i've just....didnt care to really stick to playing. I'\nM still online, I'm still subscribed, but I'm not running anymore.I'm just kind of hanging out till next xpac
sandislandexpansev2.carrd.co <<Create. No limits.>>
he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!




It's lacking all the shards crashing into one and the game being re-reborn.
I really wish the Ascians succeeded.
Last edited by Ath192; 02-23-2026 at 04:24 PM.
Below we have a transcription of what Naoki Yoshi-P Yoshida said at PAX:
- "For some players, like me, I kind of get sleepy because it's so repetitive."
- Repeatable content with rewards worth the time investment (Criterion tried and failed big time)
- Modernized basic features like Friends list
- Proper Tab targeting
- Modern Macro system
Plenty of other things but it's early and I need coffee.
I think Normal raids do a good job of being the "normal mode content"
Dungeons are the very easy content.
Normal Raids, Alliance Raids, Chaotic Raids and Extreme Trials are the "normal content"
Savage and Criterion are the "hard" content.
Ultimate's the "very hard" content.
Last edited by NightHour; 02-23-2026 at 05:36 PM.



You could probably hit the character limit just listing UI/UX issues. So many things take so many windows, and there are plenty of cases where you can't open or interact with them at the same time because the act of opening some windows counts as an action, and having some open counts as being occupied.
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