Realistically Archers would be back line and at a higher altitude they can fire over the front lines.
Front lines should be lancers in theory.
Even still, 64 people in Campaign battle was still a good deal better than 8, though. Plus there were multiple CB's happening all the time in several different zones, so if you weren't at one, you could be at another. I know some people had their favorites.This.
I guess SE are just trolling us.
I agree, however both ofthem had their limits I believe Campaign was limited to 64 people (signing up to the NPC) and Beseiged was an instance similar on scale to Dynamis I suppose.
I do agree that the lack of large scale fights is disappointing but the instanced aspect of it isn't the issue really, if 6 full parties could enter the same hamlet fight it would be much better, I guess we can only hope they plan this for 2.0.
I don't know if I like the idea of it being a requirement for full parties to go in. I kinda like the idea of it being x number of people total (similar to CB) and then let people group up if they want, etc. Though I suppose there might be people waiting to go in who would look for a group before-hand, kinda how they do with Besieged many times.
In any case, as long as it's kept more "open" and isn't instanced, I think that would be a huge improvement. Even if you can't or don't want to participate, it would be good fun to watch heh. CBs could be epic to check out sometimes. In Lineage 2, they have Broadcast Crystals for their sieges. Players can sit in town and watch a castle siege going on from a few different angles. Not as good (or dangerous) as being on the field, but you can see how things are going and it gets pretty epic sometimes.
I don't suggest a broadcast crystal for FFXIV, except for the arena type PvP when that's implemented; it's only necessary in L2 because if you're close enough to see the action in person, then you're on the siege field. And if you're on the siege field, you might be taken as a spy and dropped.
Last edited by Preypacer; 05-06-2012 at 10:22 PM.
You don't always have higher altitude to position your archers, hence why the Mongols archers fight with sword/spear as well, and they conquered the world.
I think hamlets design is great. I think the 8 man cap is horrible.
Yea server limitations, but open world/larger cap would be alot better.
your right with hamlet defense being more open (come and go as u please) even if it has a limit like cb did in XI. there are more then one hamlets in the enitre world so it would work fine, plus we have GC and some ppl would only defend the one hamlet that GC represents. Some other ppl dont care and would do any hamlet under attack reguardless of its GC.
maybe if SE changes it in 2.0 (hopefully)we could have a limit of 100 ppl in one battle should be possible with new servers and new graphics engine. As of this moment we dont really have any content thats a similar set up to CB in XI, after 2.0 it would be great to solo and join/leave battle as you please, or work together wilth random ppl, form light parties or even full parties maybe even alliances to take down mega boss for best reward. each perosn (casual/midcore/hardcore)could contrubite in their own way adding up to a team effort if they are in a party or a individual effort when they solo, all to get rewards from the battle accordingly. just want to point out solo player can only get so much out of the battle while a group can get more due to the fact that they can do more then a soloer. either soloing or together with a team, players all contribute to a common goal of victory and rewards!
If people have their way, you'll see more and more instanced content. New MMO gamers hate open-world content cuz it promotes botting and cheating since it's not present at all in any instance heavy MMO etc.
>.>
I suppose it's alright... Although truthfully I haven't touched it since the first night it went into offensive mode.
I am compelled to comment on the archer line.
In any combined forces army (fighting force that uses more than one weapon, yes i know, it might be hard to believe, but at once time you outfitted an army with ONE weapon in europe.) you have defensive members on the front line. This is normally someone with a shield and some other weapon, possibly with a pike at their feet in the event of cavalry. Behind the shield bearers are pikemen, because they can weild their weapon through the shieldwall. behind the pikemen you have archers. archers are always behind cover if it is available and should always be behind shield bearers.
feel free to poke holes in this quick explanation that does not include ballistae, gunpowder, terrain weaponry/traps, etc.
I think the logic here is the players provide that line. The NPC defenders are supposed to be every day people who picked up bows and started shooting them. That's why they need your help in the first place.In any combined forces army (fighting force that uses more than one weapon, yes i know, it might be hard to believe, but at once time you outfitted an army with ONE weapon in europe.) you have defensive members on the front line.
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