Page 5 of 11 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 101
  1. #41
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    123
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Valence View Post
    What an interesting view, if just a tad narrow.

    Glad you enjoy raiding though!



    Certainly, but that also depends on what you enjoy getting challenged on and what you don't.
    You speak about rotations to optimize for example, but they're in fact literally braindead for the most part. Jobs are all the same, play all the same, and encounter design is all about one single thing—and it's not its battle system.
    Well and thats just wrong.
    Rotations are not easy, jobs dont play the same. If you do ultimates your rotations easily get warped and you need to adjust them around the fight.
    Sometimes you hold bursts, often the 60sec windows disalign with the 2min bursts and then you need to figure out a way to fix it again. I think what you meant to say is that the formula each job is designed around is samey, but no job actually plays the same in this game.
    Its so easy to tell when i play monk or drg, or rdm or blm. To me thats very different.
    Also talking about casters now, my main role. Mapping your mobility is different in every single encounter. I dont know how you play the game, but i dont want to lose a single gcd ever and accomplishing that is not exactly easy or braindead. I know there are enough people running away with their aoe markers or losing 5 gcds even though they could greed for uptime and that is actually what causes friction. Doing your rotation while doing mechanics. And that is what like 95% of players still cant manage.
    And as long as that is the case the devs will simplify the game, because in their eyes players still struggles with playing their jobs properly.
    (1)

  2. #42
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,382
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kishin12345 View Post
    Rotations are not easy, jobs dont play the same. If you do ultimates your rotations easily get warped and you need to adjust them around the fight.
    Godwin’s Law (FFXIV Edition): ‘The longer a discussion continues the higher the likelihood that someone will argue ‘just play ultimates if you want to have fun’


    Quote Originally Posted by Kishin12345 View Post
    And as long as that is the case the devs will simplify the game, because in their eyes players still struggles with playing their jobs properly.
    You’re doing ultimates and your party members literally can’t even do their rotation? Sounds more like a party problem than part of the actual game design lol.

    Also, cause-and-effect. Are people all just inherently ‘bad’ and ‘unskilled’ and all job design should be forever neutered in retaliation against these filthy casuals (doing ultimates) who can’t press buttons?

    Or are job rotations and mechanics (and fight design) so uninspired and homogenized at this point that it breeds nothing but complacency in players that then transfers to higher level contents because they’re still going in with the mindset of ‘it’s so easy I can do literally nothing and still win’?

    If job design was actually encouraging players to consider the encounter / situation / context relative to other players and the boss instead of being streamlined to the point of being a literal conveyor belt of abilities (that from what I hear is also extremely easy to automate precisely because of its fixed nature), would the ‘average skill level’ be so low? Is it literally an inherent thing that must be addressed with current job design? Or is something causing it?
    (5)

  3. #43
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    123
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Connor View Post
    Godwin’s Law (FFXIV Edition): ‘The longer a discussion continues the higher the likelihood that someone will argue ‘just play ultimates if you want to have fun’




    You’re doing ultimates and your party members literally can’t even do their rotation? Sounds more like a party problem than part of the actual game design lol.

    Also, cause-and-effect. Are people all just inherently ‘bad’ and ‘unskilled’ and all job design should be forever neutered in retaliation against these filthy casuals (doing ultimates) who can’t press buttons?

    Or are job rotations and mechanics (and fight design) so uninspired and homogenized at this point that it breeds nothing but complacency in players that then transfers to higher level contents because they’re still going in with the mindset of ‘it’s so easy I can do literally nothing and still win’?

    If job design was actually encouraging players to consider the encounter / situation / context relative to other players and the boss instead of being streamlined to the point of being a literal conveyor belt of abilities (that from what I hear is also extremely easy to automate precisely because of its fixed nature), would the ‘average skill level’ be so low? Is it literally an inherent thing that must be addressed with current job design? Or is something causing it?
    I didnt say that my party members cant do their rotations. Dont know why you make up such things or you just misread probably.I cleared all ultimates, and i didnt 'just clear', i cleared them really well. You cant really clear the newer ultimates without knowing your rotation. Also why do so many people have to use tools to clear high end content? Is it maybe too hard for them?

    The average player you meet in a trial roulette cant do their rotation (and savage pf). How often do you see tanks running to narnia with a tank buster? I see it all the time.
    Fight design has improved a lot this expansion. It actually depends how well tanks can position bosses, just look at m10s. Melees gotta work for their uptime now, too. Just look at m11s. Fights have become more stressful and hectic, too.

    Casters, although they have a lot of mobility tools now still can easily run out of mobility tools in this tier.
    The only 'free' role is physrange. Nothing threatens them to lose uptime ever and they have unlimited movement.
    What i'm trying to say here is if you dont engage with high end content you dont understand it either. Healers are actually struggling to heal m11s! Who would have imagined that?
    The healer strike was partly successful i guess. You wont feel the changes they did in the standard no difficulty roulettes. It impacts the highest end of difficulty.
    And homogenization comes from the playerbase's choice of hyper balance. Thats just the side effect. As soon as a job "underperforms" its players scream for buffs and that sometimes involves homogenization.
    I'm not talking about the 20 people on the forums critisizing jobs, i'm talking about those 95% of players that still struggle with their job's rotation.
    Look at Valigatmanda ex, Nin couldnt use tcj in burst because a mech happened, tcj gets full movement. Ninjas complained that its bad design that they cant put their strongest ability in burst, so thats why the change happened. And that was not necessarily inspired by a forum post (maybe by jp because i read the proposal to change tcj a few times there) but it happened in game, in the trial itself when ninjas were complaining.
    (2)
    Last edited by Kishin12345; 02-09-2026 at 01:17 AM.

  4. #44
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    717
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Khiel View Post

    Thank you for reading ❤️
    There are some things that you said I def resonate with; however, this game had the same formulaic release and event types since it first started in 1.0.
    The fact that you found them once fun and now it's not the case anymore, it just means that you moved away from this type of fun. FF14 is no longer a game for you, and it's fine.

    There were some shifts in the game, but it is not possible to cater to every single person out there. If you cater to everyone, you will end up catering to no one in the end.
    Some people come and go; it's the ebb and flow of things. I wish you well.
    (1)

  5. #45
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,382
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kishin12345 View Post
    I didnt say that my party members cant do their rotations. Dont know why you make up such things.
    The average player you meet in a trial roulette cant do their rotation (and pf). How often do you see tanks running to narnia with a tank buster? I see it all the time.
    Quote Originally Posted by Kishin12345 View Post
    Doing your rotation while doing mechanics. And that is what like 95% of players still cant manage.
    No but you literally did though. ‘Not doing your rotation while doing mechanics’….is different from not doing your rotation? So what, they’re all 100 gold parses on a dummy then turn grey once a mechanic appears? I’m skeptical.

    Uhh…I can’t remember the last time I saw that? Certainly not on the regular lol.


    Quote Originally Posted by Kishin12345 View Post
    Fight design has improved a lot this expansion. It actually depends how well tanks can position bosses, just look at m10s. Melees gotta work for their uptime now, too. Just look at m11s. Fights have become more stressful and hectic, too.
    Casters, although they have a lot of mobility tools now still can easily run out of mobility tools in this tier.
    So, ‘if you want to have fun go play savage’. Wonderful advice!

    Quote Originally Posted by Kishin12345 View Post
    The only 'free' role is physrange. Nothing threatens them to lose uptime ever and they have unlimited movement.
    And they literally struggle to justify their existence in parties because of it lol; ‘we’re here to give you a 1% passive bonus’ is not a fun or interesting design for a subrole.


    Quote Originally Posted by Kishin12345 View Post
    What i'm trying to say here is if you dont engage with high end content you dont understand it either. Healers are actually struggling to heal m11s! Who would have imagined that?
    The healer strike was partly successful i guess. You wont feel the changes they did in the standard no difficulty roulettes. It impacts the highest end of difficulty.
    So…we’re still circling back to ‘if you want to have fun just play savage/ultimates’ lol. Do you have any actual arguments?
    (6)

  6. #46
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    123
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    The argument is that you are too bad to clear actual hard content and therefore have no idea what you're even talking about. I have seen you running around like a headless chicken in roulettes, so yes maybe jobs get simplified for people like you....
    The normal content is not engaging for most because it is not meant to be engaging because it is supposed to be easily clearable. If you want to actually engage with the battle system in depth then you have to do content that forces you to do so. And as soon as hard mechs happen people will be focused on them. Healers dropping dots, melees breaking combo, casters running around without doing anything. So yes obviously the difficulty lies in doing mechs and rotation at the same time. Of course you wouldnt understand but maybe give it a shot. Try to clear the savage tier, or try FRU or TOP or DSR.
    Then we can talk about difficulty
    (2)

  7. #47
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,382
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kishin12345 View Post
    The argument is that you are too bad to clear actual hard content and therefore have no idea what you're even talking about. I have seen you running around like a headless chicken in roulettes, so yes maybe jobs get simplified for people like you....
    The normal content is not engaging for most because it is not meant to be engaging because it is supposed to be easily clearable. If you want to actually engage with the battle system in depth then you have to do content that forces you to do so. And as soon as hard mechs happen people will be focused on them. Healers dropping dots, melees breaking combo, casters running around without doing anything. So yes obviously the difficulty lies in doing mechs and rotation at the same time. Of course you wouldnt understand but maybe give it a shot. Try to clear the savage tier, or try FRU or TOP or DSR.
    Then we can talk about difficulty
    Ah yes, so we hide behind ‘you’re too bad a player to have an opinion’. lol sorry, I didn’t see the disclaimer when I signed up to the forums saying ‘gold parsers only’. Still not hearing any actual arguments besides some extremely predictable ‘I’m raider ur casual [and therefore have no right to an opinion]’ platitudes.

    And frankly I don’t really give a shit if you saw me dead on the floor 100% of the fight. I don’t need some random internet person’s approval to post on this video game forum lol. “I saw you in a roulette one time without context and you were shit’ really isn’t the ‘gotcha’ you think it is.

    ‘Normal content shouldn’t be engaging’…and you really don’t see how that has an effect on people coming into savages/ultimates? How job design relative to encounter design is so different between the two that people go into savage/ultimates with the same sense of complacency? I mean, if you want to be the cause of your problems then keep advocating that everything is fine and the casuals should just go do ultimate lol
    (6)
    Last edited by Connor; 02-09-2026 at 01:38 AM.

  8. #48
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    123
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    I'm not talking about logs or anything, stop derailing the discussion please.
    My advice was to try savage and ultimate because it is a very interesting facette this game offers. Dont see how advising to try something new is bad.
    The devs dont design ultimates and savage for 10 people, they design it with the intent for everyone to try it. It is fine if you are not interested in it or are too bad or whatever.
    And i didnt say that the game shouldnt be engaging at lower levels, but it isnt engaging at lower levels. If i want to feel engaged i do the content that makes me feel engaged. Is it so hard to understand? My advice was honest. It wasnt meant to be an elitist raider comment or whatever, just a simple "try it if you havent"

    For me that is where the fun in this game lies. I enjoy raiding and FFXIV is the best game for that, absolutely! If you dont enjoy it then thats fine. Just do the things you enjoy in the game. For me personally though this game is about raiding. It makes sense to me seeing how much raiding centered content they release.
    If there is nothing you enjoy then quit and move on. Complaining wont change it, we all know that already. Also i havent seen you give any advice at all what they should do to have fun... Why even bother commenting if you have nothing useful to say?
    (3)

  9. #49
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,382
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kishin12345 View Post
    I'm not talking about logs or anything, stop derailing the discussion please.

    ‘You are too bad to clear actual hard content’…’oh but I’m not talking about your logs or performance just innocently mentioning that time you were in a roulette and ran around like a headless chicken’. Or you’re blatantly trying to characterise me as a ‘bad player’ because you somehow think that completely invalidates any argument I’ve made? Say it with your chest.


    Quote Originally Posted by Kishin12345 View Post
    My advice was to try savage and ultimate because it is a very interesting facette this game offers. Dont see how advising to try something new is bad.
    Because it completely invalidates the opinions of others? ‘It doesn’t matter if you don’t have fun elsewhere because savage and ultimates are fun’


    Quote Originally Posted by Kishin12345 View Post
    The devs dont design ultimates and savage for 10 people, they design it with the intent for everyone to try it. It is fine if you are not interested in it or are too bad or whatever.
    So much for ‘I’m not talking about logs or performance’ lol. But you feel the need to point out that people can be ‘too bad’ for it.


    Quote Originally Posted by Kishin12345 View Post
    And i didnt say that the game shouldnt be engaging at lower levels, but it isnt engaging at lower levels. If i want to feel engaged i do the content that makes me feel engaged. Is it so hard to understand? My advice was honest. It wasnt meant to be an elitist raider comment or whatever, just a simple "try it if you havent"
    ‘Saying you’re a bad player and referencing the time you were bad in a roulette and using it to argue that you can’t/don’t have a real opinion because you are literally incapable of understanding the world of savage/ultimates but it wasn’t an elitist comment just honest advice’. Really?


    Quote Originally Posted by Kishin12345 View Post
    For me that is where the fun in this game lies. I enjoy raiding and FFXIV is the best game for that, absolutely! If you dont enjoy it then thats fine. Just do the things you enjoy in the game. For me personally though this game is about raiding. It makes sense to me seeing how much raiding centered content they release.
    If there is nothing you enjoy then quit and move on. Complaining wont change it, we all know that already. Also i havent seen you give any advice at all what they should do to have fun... Why even bother commenting if you have nothing useful to say?
    My advice is to adjust job design and encounter design relative to what the many, many, many players are asking for? Like maybe jobs are too simplistic, and general content is too easy? Maybe one of the many people saying these things might actually be right? But I suppose I’m so bad a player I’m also incapable of deferring to the opinions of others who have done that content.

    Complaining has changed countless things over the game’s lifespan lol. Energy Drain? Kaiten? Red Mage combo becoming ranged? Bard song buffs? It’s a video game feedback forum; complaining is like 75% of the point.
    (5)
    Last edited by Connor; 02-09-2026 at 02:31 AM.

  10. #50
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    123
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Connor View Post
    ‘You are too bad to clear actual hard content’…’oh but I’m not talking about your logs or performance just innocently mentioning that time you were in a roulette and ran around like a headless chicken’. Or you’re blatantly trying to characterise me as a ‘bad player’ because you somehow think that completely invalidates any argument I’ve made? Say it with your chest.




    Because it completely invalidates the opinions of others? ‘It doesn’t matter if you don’t have fun elsewhere because savage and ultimates are fun’




    So much for ‘I’m not talking about logs or performance’ lol. But you feel the need to point out that people can be ‘too bad’ for it.




    ‘Saying you’re a bad player and referencing the time you were bad in a roulette and using it I argue that you can’t/don’t have a real opinion because you are literally incapable of understanding the world of savage/ultimates but it wasn’t an elitist comment just honest advice’. Really?




    My advice is to adjust job design and encounter design relative to what the many, many, many players are asking for? Like maybe jobs are too simplistic, and general content is too easy? Maybe one of the many people saying these things might actually be right? But I suppose I’m so bad a player I’m also incapable of deferring to the opinions of others who have done that content.

    Complaining has changed countless things over the game’s lifespan lol. Energy Drain? Kaiten? Red Mage combo becoming ranged? Bard song buffs? It’s a video game feedback forum; complaining is like 75% of the point.
    Are logs so important to you that you cant stop misunderstanding everything i said? Are you that insecure just because you got called out?
    Pretty paranoid.
    I play on console, so i dont really care about logs. If someone parses i look up my parse to see how i did. Thats normal i think.
    If my opinion is that savage or ultimates are fun, how does it invalidate others opinions? Please explain.
    I nwver said anything like your opinions dont matter if you dont like ultimates? Stop twisting the narrative already.
    You are allowed to have opinions, but if you think you can talk about raids even though you dont raid then i think that opinion becomes less valuable.
    Everyone can talk and have opinions about astrophysics, but if youre not an astrophysician then how valuable is that opinion?
    And no im not comparing raiding to astrophysics, because i know that this is what you would understand again.....
    "The many, many, many players are asking for" aka the loud minorty..... 20 people on the forums and a couple of reddit people, wow.
    And no complaining does not stop simplification, complaining homogenizes.
    If i made a thread about why bard still has dots even though dots dont work in this game anymore then it would be more likely that bard loses its dots rather than them changing the game so that dots are more impactful again.
    And your advice isnt really helping people to find things to do that they can have fun with again.
    Its more an advice to the devs that will never read this feedback anyway.

    But i think my point is clarified and i wont reply to your ragebait anymore...
    If you havent tried savage, ultimate, try it, maybe you find it fun. If not then that is ok. Not forcing anyone here.
    (0)
    Last edited by Kishin12345; 02-09-2026 at 02:50 AM.

Page 5 of 11 FirstFirst ... 3 4 5 6 7 ... LastLast

Tags for this Thread