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  1. #1
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    Join Date
    Mar 2011
    Posts
    81
    Quote Originally Posted by Impulse View Post
    I think it was explained by Square some point early on, something like using the flow of aether to travel between aetherytes, with anima being the energy needed to enter/use it.
    A definition of what teleport is to SE doesn't make the introduction to it, in FFXIV, any less abrupt. I'm just saying within the game's world there should be some recognition to it.

    Quote Originally Posted by Impulse View Post
    but otherwise I would prefer to run, use a Chocobo or Airship.
    haha yes.. the airship!! I see it floating over uldah all the time. Damn it! Let me ride you!!!!
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  2. #2
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by goonMagi View Post
    A definition of what teleport is to SE doesn't make the introduction to it, in FFXIV, any less abrupt. I'm just saying within the game's world there should be some recognition to it.
    Ah, definitely. Not everybody reads into the lore and such if bits aren't present in game. I guess they could stick it in to the part of the first quest where you get to the Adventurer's Guild or as SirEdeonX said, add a new quest or series of mini quests to earn it, or at least explain it.
    Though the state of the game now with everybody using it, it would seem redundant to add the quests and force everybody to do them. I suppose SE could put it to where any character made after the implementation date had to, if they went with that route.

    Quote Originally Posted by goonMagi View Post
    haha yes.. the airship!! I see it floating over uldah all the time. Damn it! Let me ride you!!!!
    It's such a tease as it is now. It reminds me of my first day on FFXI watching the Airship fly by the Bastok Markets entrance in South Gustaberg... Except in the case of XIV, nobody can access it yet.
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    Last edited by Impulse; 04-03-2011 at 02:24 AM.

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
    1.0: Delirium Impulse (Mysidia Gungnir)
    ARR: Dashe Herate (Sargatanas) Dashe Voln (Excalibur)