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  1. #31
    Player
    Connor's Avatar
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    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,335
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Frankly I think the second and third steps are absolutely abysmal and kind of an insult to players.

    ‘We’re not going to make any actual effort we’re just going to use you all to pad engagement of old content to make the game seem more populated than it actually is’

    Wow thanks Yoshi, I so appreciate that.
    (2)

  2. #32
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,481
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    They could separate relics by role and just have you do the initial step once for every role. Of course that would make more sense if that initial step wasn't just another grind that could be done with any job at any difficult but actually required you to play that role at an acceptable level, however easier than savage.
    (0)

  3. #33
    Player
    Connor's Avatar
    Join Date
    Feb 2013
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    Limsa Lominsa
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    2,335
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Moqi View Post
    actually required you to play that role at an acceptable level, however easier than savage.
    I miss Chimera and Hydra lol. They were mostly easy but at least it was something more than ‘go do this content nobody wants to do outside of this questline’ lol
    (3)

  4. #34
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    485
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Connor View Post
    Frankly I think the second and third steps are absolutely abysmal and kind of an insult to players.

    ‘We’re not going to make any actual effort we’re just going to use you all to pad engagement of old content to make the game seem more populated than it actually is’

    Wow thanks Yoshi, I so appreciate that.
    I think doing old content for the relic was done well in Bozja, the issue with this is tomestone farming effectively forces you to run the same 1 or 2 dungeons over and over again. In Bozja I used blue mage to kill heavensward fates with friends and that was really fun. I liked having to do specific normal mode trials and raids.
    for the latest step I actually like the paste grind because I have a few options, OC, FATES, Rouletes and Raids. Im sad that once I finish this weapon I have to farm the extra the boring way. At least I like Treno I guess :P
    (0)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

  5. #35
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    485
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by HammAndCheese View Post
    I think this point needs to be said more. The way EW relics were just tomes was a step too far but with the way DT has handled them is a step in a better direction, we have 21 jobs with an obtainable relic and that is only going to go up every expansion, the slog will only get worse as more jobs get added if every weapon requires a long drawn out process. Personally, I would like them to adjust the system to like what's going on with the DoL/DoH relics in Cosmic where after you finish each one the next gets slightly easier to obtain/finish (moving away from tomes). People are going to complain either way at this point but striking a healthy balance between tomes and a heavy grind is more important in the long run.
    I understand your reasoning but I feel like if they wanted the tome farm to feel like less of a slog than the actually fun paste grinding then they need the tome cost greatly reduced. It is way more of a slog to spam the same expert roulette dungeon for tomes than choosing between ways to earn paste. Granted certain paste farms like OC's should be more generous with drops too. Tome grinding 1500 tomes will always feel like garbage.
    (0)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

  6. #36
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
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    2,335
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Reginald_Cain View Post
    I think doing old content for the relic was done well in Bozja, the issue with this is tomestone farming effectively forces you to run the same 1 or 2 dungeons over and over again. In Bozja I used blue mage to kill heavensward fates with friends and that was really fun. I liked having to do specific normal mode trials and raids.
    for the latest step I actually like the paste grind because I have a few options, OC, FATES, Rouletes and Raids. Im sad that once I finish this weapon I have to farm the extra the boring way. At least I like Treno I guess :P
    From my memory Bozja was probably the best ‘exploration content’ we had and the best relics. Idk, it just feels like there’s so little motivation to do this one compared to previous, especially with Occult Crescent having so many issues (and good points) and being so poorly utilized in the relic quests.

    If the second step was like, ‘you can do these specific roulettes or spam fates in OC’ I’d be much less unhappy with it, but being railroaded into doing one specific type of content for like 24 days or whatever just feels bad. Paste grind at least utilizes OC so that’s not too bad, though it seems a bit sad that it gives so little paste compared to other options. Still, I do find it weird that savages+ are stuffed into the criteria when it’s so often been complete separate from them. But then, it’s more options for people who do that stuff I guess.
    (0)

  7. #37
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,390
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BokoToloko View Post
    One-time grind followed by a repeatable tomestone step is the healthier and mor sustainable option for both worlds (specially on the long term), much as some people might struggle to come to terms with. Or, as an alternative, having the same step be shorter on subsequent steps like with Cosmic Tools.

    You can have complaints about the way each one-time step is designed (like the atmas drop rate being unreliable or the array step being slowed significantly by the Alliance Raid part because of how often the lowest value raids, Crystal Tower ones, would pop) and their lenght but, in a game that increases the amount of Jobs and, thus, the amount of obtainable relic weapons each expansion, the amount of time required to get them all will increase and become harder to balance. With Dawntrail, the game already doubles the amount of jobs it had during ARR.

    Do we have to get all weapons? No.
    Should we the system allow getting all the weapons without spiraling into absurd amounts of time required? Yes, specially when looking to the future.
    This is a good post.

    I just wish we had some unique bosses like ARR, or more story quests / adventure around the relic. As is, I will probably finish this relic in 4 months since I'm not going to grind roulettes all day. I'll just passively get the shards or whatever we are gathering while doing my normal routine. So in that sense, it's very passive. When it's done it's done and I'll use a couple of them for glams (WHM maybe, and PCT maybe).

    I just don't have it in me to "grind 10 levelling roulettes a day for a week" I saw some people doing personally.
    (2)

  8. #38
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    925
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I just don't have it in me to "grind 10 levelling roulettes a day for a week" I saw some people doing personally.
    Oh come on now, it's not like that...

    ...
    ...
    ...

    I have done 12 Leveling runs just today, and I did 25 yesterday!
    (1)

  9. #39
    Player
    AlliciaCapulet's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Allicia Capulet
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HammAndCheese View Post
    I think this point needs to be said more. The way EW relics were just tomes was a step too far but with the way DT has handled them is a step in a better direction, we have 21 jobs with an obtainable relic and that is only going to go up every expansion, the slog will only get worse as more jobs get added if every weapon requires a long drawn out process. Personally, I would like them to adjust the system to like what's going on with the DoL/DoH relics in Cosmic where after you finish each one the next gets slightly easier to obtain/finish (moving away from tomes). People are going to complain either way at this point but striking a healthy balance between tomes and a heavy grind is more important in the long run.
    We have 21 relics now -> We still could have the same step for every weapon, but, with a buff similar to the crafting relics. Crafting relics are faster after 1, 3 and 5. Since it's 21 weapon, they could go a bit faster after 1, 5, 10 and 15, encouraging people to do relics farm (and keep them busy especially with those stupidly too long delay of 4 months between major patches).

    Just to give an example, I did one season of PVP. We are not talking about a whole patch cycle, but 2 month. I did around 700-800 match of CC in those 2 months, that mean an average of 3-4 hours every evening. It's 20 tomestone per match. I ended up with nearly 11 relics made passively. This is too easy to get. And after that the question is : What do I farm? I used to live in Eureka and Bozja, but here OC is worthless and a very bad content that doesn't have cool stuff to do like CLL, Dal or even the duels.

    Everything is wrong again with the relics, for 2 expansions in a row, and it needs to be said.
    (3)

  10. #40
    Player
    AlliciaCapulet's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Allicia Capulet
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    This is a good post.

    I just wish we had some unique bosses like ARR, or more story quests / adventure around the relic. As is, I will probably finish this relic in 4 months since I'm not going to grind roulettes all day. I'll just passively get the shards or whatever we are gathering while doing my normal routine. So in that sense, it's very passive. When it's done it's done and I'll use a couple of them for glams (WHM maybe, and PCT maybe).

    I just don't have it in me to "grind 10 levelling roulettes a day for a week" I saw some people doing personally.
    So you are simply not the targeted public for relics. It always has been people who seek and enjoy long-term commitment. It suddently changed in EW, and since then they deny to the relics community the kind of stuff that they like.

    It's as if you were telling "only 10% of people do savage and get drop, let's make this easier or allow people to buy raid gear with tomestone". That wouldn't pass within the raiding community. Well the same have happened for 2 expansion to the relics farmer community.

    There are ways to improve the way to obtain relics without a garbage system like we had for the last 2 expansions. OC should be the place where it's the fastest to farm for relics. There should have CLL/dal kind of stuff, and duels too. They could uses the same system than for the crafting relics -> The more you have, the faster it goes for the next one.

    But no, they simply take the easy way. They just don't give enough dev time for the content, ending up with super boring steps for the relic farming community.

    They shouldn't try to please all the casual players. And it's ok if you just get 1 relic if you don't like the farm to get it. Relics should be hard to get. Not easy.
    (4)

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