So that's two expansions in a row that we just did not get relics. You can put flashy weapons in the game and call them what you will but they are NOT filling the same content slot that the previous relics did.
You hand out the rewards from the long term grind content for free and then call it a success because your precious metrics show more total people interacted with the system. When in reality all you've done is given people less to do in a game that's already starved for content. The game continues to bleed players at an unprecedented rate quarter over quarter. Maybe it's time to own up to the REALITY that designing a monthly subscription based game for people that do not actually want to play it DOES. NOT. WORK.

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