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  1. #1
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,485
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by IzanamiNoMikotoo View Post
    If playing clunky and easily getting fcked over by kill times means "good" to you, then that's a you issue. Because that is exactly how the job was to many many players and why this change was made. The job is now more flexible in downtime situations and has a more free playstyle which doesn't make you dispair as soon as you have to take a GCD of downtime and suddenly your entire rotation is messed up and you now end up having to either delay burst or live with sacrificing a cartridge. And in terms of rotation, not much changes btw. It plays mostly the same, just with less having to worry about everything lining up perfectly. And the "nerf" is around 1% by the way, it is not almost not noticable.
    No, what they did was make it the same job as war and paladin
    Can't wait for drk to be the next one so the tanks can just be "pick your particle effects"
    (2)

  2. #2
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    700
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Reimmi View Post
    No, what they did was make it the same job as war and paladin
    Can't wait for drk to be the next one so the tanks can just be "pick your particle effects"
    ???????

    Um hello? Are are we gonna act like the 60s shadowbringers onwards version of delirium wasn't watered inner release? They both even gave 5 charges back in 5.0. Dark knight had its unique mechanics stripped to make the tank archetype what is now. Warriors drain tanking? Dark knights old abyssal drain gcd spam with old dark arts. All tanks having a powerful short cd mitigation? TBN was so awesome in stormblood they shadowbringers gives everyone a strong short cd and in endwalker we made all of them better then tbn.

    Dark knight has plunge, a unique dash attack only available to dark knight?? Stormblood drops, now warrior has one. Shadowbringers now all tanks have dash attacks. Now Dark knight is one of the only two tanks with no offensive dash attack and it lost the iconic plunge animation and sound.

    Dark knight is the sacrificial lamb they offered to make the modern homogeneous tank design at least kinda fun.
    (2)
    Last edited by Reginald_Cain; 12-18-2025 at 01:34 AM.

  3. #3
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    700
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Let's not forget dark knight also lost a second combo string in shadow bringers and and lost scourge between stormblood and heavensward.
    But EVERY OTHER TANK had a second combo or combo finisher and they basically recycled scourge into Gunbreaker's sonic break.
    (2)

  4. #4
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    907
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 83
    Quote Originally Posted by Reginald_Cain View Post
    Let's not forget dark knight also lost a second combo string in shadow bringers and and lost scourge between stormblood and heavensward.
    But EVERY OTHER TANK had a second combo or combo finisher and they basically recycled scourge into Gunbreaker's sonic break.
    don't forget Dark Arts. once the person got Dark Arts into the mix figured out Dark Knight was pretty fun to play.
    (1)