Quote Originally Posted by TeresaFortell View Post
They took a look at the tank's general dps amount and probably considered that GNB is too powerful, and so they nerfed it. I do enjoy having more charges though.
The nerf amounts to 1% overall. Which is perfectly fine as GNB was noticeably ahead of the other three.

As for the changes. I haven't poked around with them much, but the whole rationale behind it is due to GNB being uniquely screwed in downtime heavy encounters. If at any point Gnashing Fang drifts, you're just screwed for the remainder of that fight as there isn't a way to re-align it. Apparently, this has been a pretty big source of criticism in JP along with RDM needing to go into melee range during it's burst. Lo and behold what got changed.

BLM was also a massive point of contention with them over a perceived need to "modernize" it's design.