



I was reading their investor explanation a while ago and they literally blamed it on Covid, even though pre-Dawntrail had more players and was long after Covid.


According to the population charts, our current active population is lower than what we had through all of COVID and we are now at pre-ShB population numbers.
The Moogle event is not helping this time and I know why. The rewards are good but the tomes we get per dungeon are awful except for the weekly or MSQ dungeons. If I want to do anything besides those, the tome rewards are so low it’s not worth it for me. Whoever is setting up the rewards needs to put down the mobile phone gatcha games and listen to us.
I want the next chapter in the main story to be more interesting.
I want beautiful set pieces and music.
I want interesting fights and some spice in the job design.
I want side stories to be entertaining.
That's all stuff I think is completely reasonable to request.



Even IF Covid was still a valid excuse it's simply corporate talk which every company uses because they have to give a reason.
In the end though it doesn't matter and that's something some out there don't want to understand.
SE is a business and this game is a product. Investors and shareholders don't want excuses but plans for the future and while they might be fine short-term with such a reason, it won't stay that way.
A "well it was a covid peak" or "we just go back to normal numbers" is not something they want to hear or accept forever.
Sooner or later they will ask "but shouldn't the numbers go up again at one point to pre covid growth?"
As someone who has seen behind the scenes in another industry I promise you all, in the meeting rooms there is an entirely different tone and YoshiP is definitely not happy right now.
We already see signs of that with the glamour unlocking or the shift in tone from the start of DT ("you will see how great Wuk Lamat is" or "play other games").



If they really want to turn this game around they need to start communicating with us like they did prior to the ARR relaunch instead of the finance bros that they and that most companies listen to almost exclusively these days. The lack of communication and the wall of silence holding just as strong as ever is telling me that things won't be as great or as well done as they are expecting it to be or as anyone is hoping it will be. And that is purely on SE's own shoulders.
People need something to please look forward to to
We can't have another dud like DT


General sentiment: "We want the story to not be buns and gameplay to be marginally more engaging"
This guy: "Are we asking for too much?"
This community is cooked well done
My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

Literally my thought too. DT base story was mid but I've enjoyed most of the battle content. I just want the jobs to be a little more engaging, I feel like I'm falling asleep at the wheel of a car while playing a couple of them.
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