Wall or no wall, pulling packs of mobs and blendering them is what every dungeon is. So I agree we need other types of encounters in dungeons, and in my opinion it should involve rewarding Exploration because thats kind of what made the idea of dungeons exciting in the early days of MMOs. tbh the modern dungeon isn't even really a dungeon usually, its more like... a series of encounters. Having TRUE dungeons that reward exploration as side content would be great.


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