I enjoyed the fight on normal.
Some nice attacks, towers for more or less all players and a good spectacle.
Music is nice though I do miss the highlight from the Rathalos fight (proof of a hero) and so no real "climax" appears really. After Necron and the FFXI raid it's another fight that kind of...feels generic from a music perspective, though maybe I need to do it a few more times. I guess if you haven't the original knowledge of the games, you miss out on the notsalgia?
The rewards are good as well and I do like the Hope armor set over all.
The quest leading to it was also cute but extremely short. Would have liked for the trail search to not be an automated ride but more gameplay.
I haven't set foot into Ex yet because as soon as I opened PF I saw the words "limit cut", braindead, true north and not even three hours later a f**** raidplan again, so it seems more of the same, so I might simply stay at normal mode.
One thing I do have to criticize though is that the normal mode loops it's patterns too quickly and so you feel like you have seen everything even before the fight is over.
For me this is another case of fight design first, job design last. Everything not Ex upwards is clearly not the priority in fight development it seems.
I would give it 7/10 points from a fight perspective and 9/10 from a rewards angle (point reduced for the helmet deleting Miqo'te ears again).
The fight is more "fluid" than Rathalos but seems to "miss" something, though I haven't played MH so I don't know what it could be.
I do want to say though that I think the weapon coming from normal mode and Ex having the augmentation option is a really great idea.
It helps hearing up a bit for both parties and I hope they continue this trend.
Oh and here is one towards the community because quite frankly I am getting annoyed.
When did it become standard practice to not say hello or gg and instapull a boss that isn't even a day old?
Learn some patience and some simple manners. You play with other people and not bots.
Edit:
Did the Ex now.
Again, fun fight but nothing groundbreaking.
A whole bunch of AOE's and running.
Would have liked more "original mechanics" but fine as it is.


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