Alt job leveling is a thingDoing the roulette starts CT in a few minutes. Queuing manually for an alliance raid can easily take 20 minutes. How is that even possible? Are there people also queuing manually and waiting that long for CT? Is it trial subs (no idea what those really have access to)? Something else?
And sure there are some new players now and then that need to run it for the MQ. But very often there aren't any achievement in chatlog for anyone.
and players with lvl 60+ jobs who havent done Void Ark, Mhach and Dun Scaith will also get defaulted back to CT raids, same goes for later AR if they aren't unlocked
Last edited by MikeCake; 09-20-2025 at 08:21 AM.


That doesn't really explain it. For leveling you want to use roulettes I think? And roulettes should have some weighting towards lowering wait times. If player A is already waiting for 20 minutes, it should not push people that use the roulette into an ARR alliance raid because player B queued for a alliance raid roulette for 3 minutes with their level 51 character.
Or is it worth it to manually queuing, and waiting for 20 minutes, for the ARR alliance raids for exp? If so, that is should be be nerfed a bit.
Last edited by aiqa; 09-20-2025 at 08:26 AM.
AR roulette also gives huge exp compared to trials and normal raid, so yes players will use AR roulette to level their 51 + jobsThat doesn't really explain it. For leveling you want to use roulettes I think? And roulettes should have some weighting towards lowering wait times. If player A is already waiting for 20 minutes, it should not push people that use the roulette into an ARR alliance raid because player B queued for a alliance raid roulette for 3 minutes with their level 51 character.
Or is it worth it to manually queuing, and waiting for 20 minutes, for the ARR alliance raids for exp? If so, that is should be be nerfed a bit.
and for a reason the lower level the duty is the higher prio its gets in the roulette, try queuing for higher level AR at inactive hours, you will see the player count slowly build up and suddenly vanish, cause they have all been sent to do CT for someone else.
Last edited by MikeCake; 09-20-2025 at 08:40 AM.




Not directed at you specifically (more toward SE tbh): so much for a system that's designed to help duties pop eh... the way I see it, they really need to do something as the system overtly favoring CT raids vs other ARs. Doesn't seem like they're doing their job decently.


Something like that would explain it. But we can't be sure if that is exactly what is happening, and even less so if it's intended. As far as I know there has never been any official statements about such a system. But if that is true, intended or not, that would be a terrible design. And should be changed yesterday.
If you would code a queue filler, this would be the optimized outcome. The lower levels would have more chance of filling cause there's lot more players that can fill it, so ideally it would be given a higher priority, so it can fill faster and the system can focus on filling the other queues.Something like that would explain it. But we can't be sure if that is exactly what is happening, and even less so if it's intended. As far as I know there has never been any official statements about such a system. But if that is true, intended or not, that would be a terrible design. And should be changed yesterday.


That is a bit to restrictive a view on optimization. A queue filler should also have some optimizations for lowest maximum wait time, not just lowest minimum.If you would code a queue filler, this would be the optimized outcome. The lower levels would have more chance of filling cause there's lot more players that can fill it, so ideally it would be given a higher priority, so it can fill faster and the system can focus on filling the other queues.
That is true, this is just an observation of how duty roulette queue behave in game. We might never know what little adjustments they make, but it sure does benefit lower content to fill faster.
It's also how we never get enough of Eden or Omega raids, but always get queued into Alexander raids for normal raids, other than that the current normal raids also come up and the ones from the previous expansion, cause we have people doing them for the alternative gear and the sword.
I had 40 minute + wait time for each of the Eden raid when I first done them, cause the queue kept resetting the people who were being added into mine.
The same problem with Nier Alliance raid which used to never pop in back in Endwalker, they fixed half of the issue with blocking people queuing without gear, but the problem still exists with how the system prefers to fill some duties faster than the others. Mathematically, lower leveled duties would end up filling faster as they have a bigger pool to collect users from.
But yeah the biggest problem here isn't the queue algorithm, but players not having the content unlocked, most of the new players will only have CT unlocked and a bit of Alexander raids, other than that they finish the MSQ then catch up with current raids while they do not do the side content from the previous expansion for the sake of catching up.
Last edited by MikeCake; 09-20-2025 at 12:35 PM.
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