Page 20 of 26 FirstFirst ... 10 18 19 20 21 22 ... LastLast
Results 191 to 200 of 251
  1. #191
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    808
    Character
    Lorna Mardoll
    World
    Lamia
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MayuAmakura View Post
    We will see how that "skill tree, talents" age well in the future. It will most likely be forgotten or "9.0 i swear".
    Probably. If they do anything like that, now would be a good time.

    I think the suggestions that PVP ideas and hotbar layouts being applied to PVE is actually both a good idea and way more realistic. Controller players like me are way passed over encumbered and some jobs have been for a few expansions now.

    I think the reason Reaper feels like the best job FFXIV’s made *to me* is because of how uniquely comfortable it is to play on cross-hotbar as well as just having a nice rotation. Newer jobs are easier to lay out because they literally have fewer buttons by simply having the upgrades overwrite old skills.
    (0)

  2. #192
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by Kishin12345 View Post
    Why would anyone expect massive changes? "If you like how it is now, you will like 8.0" already says everything you need to know. No way 21 jobs get reworked. They manage 2 or 3 reworks during 1 expansion.
    who actually likes how it is you mean actual 4% of community shouldnt matter
    (2)

  3. #193
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    122
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by HanakoTheGoth View Post
    who actually likes how it is you mean actual 4% of community shouldnt matter
    I like how it is. Its not perfect but i can tell the difference when i play monk or viper or picto. They feel different to me. The samey feeling comes from the 2min meta, which wont go away. 6 years, 2 expansions to fit jobs into the 2min meta and now ppl expect them to revert that in 1 expansion? To revert that they would need 6 years again. Also the ppl complaining about how the game is are just a loud minority. In reality 75% are fine, 15% accept it and 10% hate it would probably be way more accurate. Job design is really not a problem i have with the game. For me its the 5 months waiting for content. If they could reduce that to 2.5 months somehow then that would be great
    (5)

  4. #194
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kishin12345 View Post
    I like how it is. Its not perfect but i can tell the difference when i play monk or viper or picto. They feel different to me. The samey feeling comes from the 2min meta, which wont go away. 6 years, 2 expansions to fit jobs into the 2min meta and now ppl expect them to revert that in 1 expansion? To revert that they would need 6 years again. Also the ppl complaining about how the game is are just a loud minority. In reality 75% are fine, 15% accept it and 10% hate it would probably be way more accurate. Job design is really not a problem i have with the game. For me its the 5 months waiting for content. If they could reduce that to 2.5 months somehow then that would be great
    What if there was an alternative where you and I could both be happy with job design?
    (7)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  5. #195
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,628
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I am expecting no level cap change, only a new talent system. It's the only thing that makes sense from what they have been telling us.
    (0)

  6. #196
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    122
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by ty_taurus View Post
    What if there was an alternative where you and I could both be happy with job design?
    Tbat would be the ideal. I wish that could happen but i dont think that is possible. I had friends quit over job changes and i have friends come back because of them. The blm changes made a lot of old friends log on again. Ive seen it all. I started playing with 2.3. Especially HW job design was the worst. We have it really good right now tbh. In HW job exclusion happened in savage. If you werent playing bard or drg then some groups just kicked you. What i hope is that in 8.0 they manage to strike a balance that most of the players can live with. I'm not saying that everyone will be satisfied because that is impossible and the complaining was happening since forever anyway. That will never stop. But what i mean to say is that players will always quit because of job changes, no matter in which direction they go
    (0)

  7. #197
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kishin12345 View Post
    Tbat would be the ideal. I wish that could happen but i dont think that is possible. I had friends quit over job changes and i have friends come back because of them. The blm changes made a lot of old friends log on again. Ive seen it all. I started playing with 2.3. Especially HW job design was the worst. We have it really good right now tbh. In HW job exclusion happened in savage. If you werent playing bard or drg then some groups just kicked you. What i hope is that in 8.0 they manage to strike a balance that most of the players can live with. I'm not saying that everyone will be satisfied because that is impossible and the complaining was happening since forever anyway. That will never stop. But what i mean to say is that players will always quit because of job changes, no matter in which direction they go
    We don't have it really good right now given how much frustration stems from job design. It shouldn't be this extreme, and balance isn't perfect right now either despite how railroaded job design has gotten. There will always be some amount of job exclusion because the cause of that is not job imbalance, it's party leaders that haven't passed their critical thinking test. You can always find a party to do savage with as any job. You can do that now, and you could do that in HW too. If the criteria that makes HW have bad design is certain jobs were excluded by some players, then I guess DT is also just as bad. To my knowledge, certain role imbalances have been far more egregious than anything we saw in HW. But for the record, not many people are asking for HW back. If anything, the more common answer is SB, though realistically the answer is something new with a balance of depth and simplicity on par with SB.
    (6)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  8. #198
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    122
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by ty_taurus View Post
    We don't have it really good right now given how much frustration stems from job design. It shouldn't be this extreme, and balance isn't perfect right now either despite how railroaded job design has gotten. There will always be some amount of job exclusion because the cause of that is not job imbalance, it's party leaders that haven't passed their critical thinking test. You can always find a party to do savage with as any job. You can do that now, and you could do that in HW too. If the criteria that makes HW have bad design is certain jobs were excluded by some players, then I guess DT is also just as bad. To my knowledge, certain role imbalances have been far more egregious than anything we saw in HW. But for the record, not many people are asking for HW back. If anything, the more common answer is SB, though realistically the answer is something new with a balance of depth and simplicity on par with SB.
    That sounds very reasonable and i would wish that to be possible. Lets say they manage to change things so you are happy and i am happy. There will be people that are then dissatisfied by the changes, either because not enough or too much was changed and then they complain or quit the game. No one wins like that. Its an endless cycle. People complained and screamed for changes in HW, SB, SHB, EW and DT. And the balance in terms of numbers is quite good right now, if at all it was terrible in HW and SB. Also in my opinion some degree of homogenization is just relevant in order to keep things balanced. For example you cant just give a tank a longer cooldown and higher mitigation in return. That would just make that tank undesirable. Im not sure what the devs will come up with but i think that the jobs will largely play like they do now. The 2min meta will stay. There will probably be more actions turning into new actions so they dont increase the button limit. Maybe we see more 30sec cds to make jobs feel more active, but in the end i think everything will be divisible by 120sec for alignments sake. Small changes that could add up in the end, but that is all speculation. However i wouldnt have high expectations.
    (0)

  9. #199
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    168
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    i predict 2 min meta will stay. most classes wont change or they will be simplified more like blm. they will add separate actions like the phantom jobs with niche uses. or everyone will get some unique mini LB. this will be their HUGE update.
    (0)

  10. #200
    Player
    Silren's Avatar
    Join Date
    Aug 2018
    Posts
    26
    Character
    Sil'ralh Blackheart
    World
    Phoenix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kishin12345 View Post
    Why would anyone expect massive changes? "If you like how it is now, you will like 8.0" already says everything you need to know. No way 21 jobs get reworked. They manage 2 or 3 reworks during 1 expansion.
    I don't expect massive changes because I know that they will never leave their comfort zone trying something different, that being said no changes in direction, class, progression AND content, will simply mean a slow downfall of this game. Why? Because the general community feeling is that this game isn't fun anymore, we got the same stale formula over and over again, 4 months and a half for a patch that gives you the same souless content which by design seems to be 20 years old at best. So why people don't just go to play other games? I guess they invested so much time in this game and after all they still care, or at the very least they hope that this game by nostalgia or whatever could still change for the better, even if they are inactive or play less and less, thay would like to return to play FFXIV more often. Memories and new friends met along the way still matters something, could be silly, but I understand why all these players still hope for some big change, because at some point they loved this game, but that love isn't the same anymore.
    (1)
    Last edited by Silren; 09-12-2025 at 01:09 PM.

Page 20 of 26 FirstFirst ... 10 18 19 20 21 22 ... LastLast