this post consists of
70% being realist saying this game is doom
25% snorting copium
5% actually liking idea they not doing any different funny how yoshi p ignores 95% of community only for handful of 5%
this post consists of
70% being realist saying this game is doom
25% snorting copium
5% actually liking idea they not doing any different funny how yoshi p ignores 95% of community only for handful of 5%

So true, I mean of course the game will not die soon or in the near future. Still less players playing means even smaller budget, why investing in a game that already reached its peak moment and now struggle to keep those players engaged? Business side Square will just let this game reach slowly its end year after year while milking players while it lasts.
They do listen to feedback.
But only when the feedback reinforces their decisions. Anything that goes against their limited views gets tossed out, or possibly labeled as harassment.
You are arguing that it is subjective opinion that defines the term. But the range of subjective opinions for a term is theoretically infinite. So thats why I just skipped the idea of relative value. And interesting debate honestly. However I can tell you in advance I do not agree."Big rework" is definitely definable. It's just a relative concept, and I think you are mistaking the two.
There's an entire context behind that promise, with Yoshi-P expressing regrets over the 2-minute meta and simplified jobs in the same interview. All of this opens room for different interpretations. Of course the thread represents an opinion. What is job identity? Yoshi-P speaks in riddles and apparently we don't even know the meaning of the word "cost". It seems that native Japanese speakers didn't understand that as well. To many, Yoshi-P did promise major job overhaul. It's very easy to pick the wrong words and put the blame on the community, or try to sneak and avoid past promises.
Just as with the example of cost btw. Funny you mention it.
Also Yoshi P does call this a "big update". Maybe read the article.
Last edited by Turtledeluxe; 09-08-2025 at 02:49 PM.


It sounds bad from just that sentence, but I'd like more information before jumping to conclusions.
Edit: This is just a machine translation, but he apparently said this in the same interview: ''We will continue to place emphasis on both the individuality of each job and the ability of the player character to bring out the best in the game''.
Last edited by Underscore; 09-09-2025 at 05:18 AM.
Bring back 6.0 Dragoon.
Final Fantasy XIV has way too many words in it for the average player to have this poor of reading comprehension.



Are there people left who still thinks anything will change in 8.0?
It will follow the same script as all the other expansions: they'll upgrade 2 skills, maybe a trait, shave off some more timers and DoTs, add a finisher and *one* new piece of content that will be promptly abandoned afterwards.
If you mean the 'average' player the ones in the west ...
A U.S. Reading Literacy statistic was pulled up when explained about the mod situation recently and why it was very simply worded.
Last edited by Arrius; 09-08-2025 at 05:41 PM.
Not really surprising, honestly. Kinda naive to think they’d rebuild the whole class system from scratch, that’d be a disaster.
Remember the drama over the character graphics update? Imagine that, but with the entire class system.
They just don’t have the guts or skill for something that huge.
So yeah, forget about talent trees or whatever, we’ll probably just get like one extra skill at lvl 110 xD
Despair. I just want game to be fun again and that isn't possible with the current job design.
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