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  1. #31
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,926
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    That’s why I mention ultimates, because you aren’t surviving those off one mitigation, you need to layer multiple. The more you layer the stronger TBN becomes. Already the 15+15 is less than 30 but I’ll ignore that. Add in rampart or your 40% and the effects of stacked mitigation rapidly diminish. Some TB’s simply need more than be provided by the tank alone; unless that tank is a DRK

    This is also ignoring dark mind which while also subject to diminishing returns is a free mitigation

    I don’t deny that dark struggles to heal up after, but that’s also what a healer is for. I’d rather have a tankier tank and leave the post tb healing to the healer than be less tanky for more healing in savage and up specifically
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #32
    Player
    The_User's Avatar
    Join Date
    Feb 2022
    Posts
    265
    Character
    The Tank
    World
    Gungnir
    Main Class
    Dark Knight Lv 63
    Quote Originally Posted by Supersnow845 View Post
    And now there is three posts in a row discussing tank healing in response to my comment

    If yall want to discuss how relatively weak DRK’s HEALING is compared to the other tanks then lead with that

    DRK is “tankier” but far weaker at healing itself. That’s two very different things

    POINT=DRK's short mitigation is weaker than other Tank's mitigation plus the difference in healing power leading to a situation that make DRK Squishy. It doesn't take genius to put two and two together.



    MORE POINT=If you can received and stack more layer of mitigations from the entire party Bloodwhetting got a weaker percentage in mitigation start to be less a problem. It 10%+ 400 heal potency shield[around8% of your HP] which leave only 7% different when compared to 25% of TBN.
    (2)
    Last edited by The_User; 09-07-2025 at 06:54 PM.

  3. #33
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,926
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    That’s talking out of both sides of your mouth

    You can’t both use party mitigations to show that BW isn’t “that much weaker” than TBN but then also ignore the party when it comes to the perspective of recovering after the TB actually hits

    Either you are considering the tanks ability to both sustain itself and survive big busters without outside intervention (which isn’t a particularly useful metric unless you are discussing tanks survivability with clueless healers) which DRK isn’t good at

    Or your are considering how a tank plays within a group including its ability to mitigate itself and whether healers are a consideration (which when the healers do the post damage healing then DRK’s tankier nature on single hits wins out)

    You can’t play this both ways. If your point is DRK is more reliant on healers then I mean sure…..but that’s not what OP originally said, they said it’s weaker on MITIGATION. Then tried to play post damage healing as a form of mitigation
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #34
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,161
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by The_User View Post
    POINT=DRK's short mitigation is weaker than other Tank's mitigation plus the difference in healing power leading to a situation that make DRK Squishy. It doesn't take genius to put two and two together.
    The individual effect may be weaker, but that ultimately doesn't matter when it's on a shorter cooldown and you simply have more of it available.

    Quote Originally Posted by Supersnow845 View Post
    You can’t play this both ways. If your point is DRK is more reliant on healers then I mean sure…..but that’s not what OP originally said, they said it’s weaker on MITIGATION. Then tried to play post damage healing as a form of mitigation
    Which is easy to disprove.
    A tank in current BiS has 271841 HP. Both take two busters of 350k about 60 seconds apart.
    Now why would I use two busters for this example? Because it's a realistic scenario in any fight that busters happen frequent enough that you can't just kitchen sink them.

    Buster 1:
    Warrior mitigation: Damnation + Bloodwhetting
    350000 x (0.6) x (0.9) x (0.9) - 22000 (from Bloodwhetting's Barrier) = 148100

    Dark Knight mitigation: Shadowed Vigil + Blackest Night + Dark Mind + Oblation
    350000 x (0.6) x (0.8) x (0.9) - 67960 (from TBN) = 83240 (if magical)
    350000 x (0.6) x (0.9) x (0.9) - 67960 (from TBN) = 102140 (if physical)

    Buster 2:
    Warrior Mitigation: Rampart + Bloodwhetting + Thrill of Battle
    350000 x (0.8) x (0.9) x (0.9) - 31680 (from Bloodwhetting's Barrier buffed by ToB and Rampart) = 195120

    Dark Knight mitigation: Rampart + Dark Mind + Blackest Night + Oblation
    350000 x (0.8) x (0.8) x (0.9) - 67960 (from TBN) = 133640 (if magical)
    350000 x (0.8) x (0.9) x (0.9) - 67960 (from TBN) = 158840 (if physical)

    Because Dark Mind and Oblation only have a 60 second cooldown they're available for both busters and because this is purely mitigation we're going to ignore the healing from both Equilibrium and Shadowed Vigil.

    *edited* Because I forgot to include Bloodwhetting's 400 potency barrier. Had to take a rough number from FFLogs since we have no idea how much 400 healing potency actually is on a tank.
    (2)
    Last edited by Absurdity; 09-07-2025 at 08:37 PM.

  5. #35
    Player
    Grimforth's Avatar
    Join Date
    Aug 2025
    Posts
    145
    Character
    Magnadeus Fenrir
    World
    Seraph
    Main Class
    Reaper Lv 80
    Quote Originally Posted by WannaBeSuccubs View Post
    This is more in reference to end game Content, like EX and Savage
    How about you lead with that next time since your post insinuates that DRK is bad as a whole only for people here to think that you're playing it wrong if you think it's squishy.
    (3)

  6. #36
    Player
    The_User's Avatar
    Join Date
    Feb 2022
    Posts
    265
    Character
    The Tank
    World
    Gungnir
    Main Class
    Dark Knight Lv 63
    Quote Originally Posted by Absurdity View Post
    The individual effect may be weaker, but that ultimately doesn't matter when it's on a shorter cooldown and you simply have more of it available.

    Yeah because Boss are going to use tank buster every 15s so DRK can get even with other tanks?
    (1)

  7. #37
    Player
    The_User's Avatar
    Join Date
    Feb 2022
    Posts
    265
    Character
    The Tank
    World
    Gungnir
    Main Class
    Dark Knight Lv 63
    Quote Originally Posted by Supersnow845 View Post
    That’s talking out of both sides of your mouth

    You can’t both use party mitigations to show that BW isn’t “that much weaker” than TBN but then also ignore the party when it comes to the perspective of recovering after the TB actually hits

    Either you are considering the tanks ability to both sustain itself and survive big busters without outside intervention (which isn’t a particularly useful metric unless you are discussing tanks survivability with clueless healers) which DRK isn’t good at

    Or your are considering how a tank plays within a group including its ability to mitigate itself and whether healers are a consideration (which when the healers do the post damage healing then DRK’s tankier nature on single hits wins out)

    You can’t play this both ways. If your point is DRK is more reliant on healers then I mean sure…..but that’s not what OP originally said, they said it’s weaker on MITIGATION. Then tried to play post damage healing as a form of mitigation
    If i'm not ignored the healing after TB then other Tanks would be even more superior than DRK because they all got their personal healing tool. Point being DRK have inferior short cd mitigation and also next to no healing on demand like other tank.


    Simply put= 2 of any other tank's short cd is stronger than 2 tbn+oblation or 1tbn+oblation+other tank's short cd.
    To say that DRK is more squishy isn't too far off.
    (0)
    Last edited by The_User; 09-07-2025 at 10:44 PM.

  8. #38
    Player
    theunhappypotato's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    216
    Character
    Luci Thish
    World
    Lich
    Main Class
    Dancer Lv 100
    the bait is strong with this one
    (1)

  9. #39
    Player
    Exarch_Leon's Avatar
    Join Date
    Dec 2024
    Location
    Gridania
    Posts
    5
    Character
    Leon Songbringer
    World
    Hyperion
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Absurdity View Post
    The individual effect may be weaker, but that ultimately doesn't matter when it's on a shorter cooldown and you simply have more of it available.
    The 15s cooldown is a lie. Due to MP regeneration limitation, DRK only gets 4 uses of TBN or Edge per 2-minutes. That's on average once per 30s. Oh and when TBN doesn't get fully consumed DRK doesn't get dark arts and misses out on damage.

    Quote Originally Posted by The_User View Post
    Yeah because Boss are going to use tank buster every 15s so DRK can get even with other tanks?
    100% This! TB's come out when the favorite child GNB can handle it.
    (1)
    Last edited by Exarch_Leon; 09-08-2025 at 01:58 AM.

  10. #40
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,593
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by WannaBeSuccubs View Post
    Self healing IS damage mitigation and should be accounted for.
    Self healing doesn't save you if the attack kills you, therefore, it is not damage mitigation. This is why it is very important to be careful when taking into account healing in damage profiles. Even something like Excog, which restores HP when you go below 50%, will not save you from an attack that immediately drops you.
    (1)

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