Ya all stuck in a Thinking Traps. It doesn't matter whether TBN is counting as Healing or not. What matter is the remaining HP [after taking buster] is reflecting the strength and effectiveness of each tank which are the result of their available tools. DRK got the least HP remain after taking buster with TBN.
1200 potency heal could recover nearly 25% of your HP so TBN is only 1/3 or 1/2 of other tanks in term of performance.
10% mitigation of Oblation is 1 time per minute so that is like TBN+5% damage reduction vs 1200 potency heal+[7s] 15% damage reduction+[5s] another 15% damage reduction every 25s. if TBN is used 2 times per minutes [don't tell me you expected me to take all EOS out of raid buff window to make TBN get even with other tank's short mitigations. This is the scenario that a tank buster came 4 times in just 1 minute which isn't going happen very often.]
And regarding the Living Dead. I'm on the same boat with this person WHAT KIND OF CAREFULLY PROPERLY DESIGNED ABILITY REQUIRED A PLAYER TO MAKE A CUSTOM MACRO TO ORDER THEIR HEALER TO STOP DOING THEIR JOB SO THAT THEY DON'T END UP STOP LIVING DEAD FROM DOING IT JOB!!!!!??
To this day I'm still facing the same problem because not all healer are taught how Living Dead work when they doing their JOB Quest and 10s is too short for healer to make a new decision during a massive dungeon pull. Sometime even the veteran heal is like "can't be bothered,don't back seat me" or the punch line="OTHER TANK AREN'T BEING FUSSY L-I-K-E YOU!!".
Living Dead AT IT CURRENT DESIGN IS A NUISANCE AT BEST. It wear us down with the mental exhausting every time it bring us a complication with healer [from it introduction to more than a decade later it is still persisted mind you]


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