Quote Originally Posted by Masekase_Hurricane View Post
Frontline queues were long before they started waving the exp carrot for players. In my opinion frontline is there to pull players in and let them experience PvP with them hopefully moving on to ranked etc. Doing anything to hamper that just hurts PvP in the long term.
I cannot speak for your datacenter, but they were never slow on Aether. They maybe took longer when we still queued only for our Grand Company (please bring it back) and then immediately quickened when they introduced forced freelancer. While there's probably a correlation on EXP, I just don't see it as enough to make or break the queue.


On a complete sidebar, I completely forgot about this mechanic. I saw it on wiki when I was looking for patch dates. Man we really are out here throwing extra rewards on losing aren't we?

In the event that your affiliated team previously ranked third, PvP EXP, Series EXP, and Wolf Marks earned will be increased by 10% for each subsequent third-place ranking, up to a maximum of 50%. This bonus will carry over to the next match upon ranking second, and be reset entirely upon ranking first.

https://ffxiv.consolegameswiki.com/w...ine#cite_ref-4