Quote Originally Posted by HanakoTheGoth View Post
most people whining about how egi's how they looked . not so much what they did. that your mistaken we wanted more summons then we didnt want this name one summoner like class or job in any final fantasy game had floating chicken nugget following you around masking itself as titan

ever seen that mean when they compare titan 11 to titan 14. what happened? that was the problem. do think any player wished for this new summoner. no we simply wanted summoner to be summoner have more summons

not hard to understand if played any final fantasy game in past. you wouldnt understand summons never limited to 3 nor did bahamut need reskin. cause creative team is that dense

people thought they hated egis and wanted big summons and now they have them and most ask "how do I make them small they are getting in my way?"

I had to turn off certain effects cause Titan would flash the screen bright yellow which does make some mechanics harder to see.

And egis we controlled and managed which was fun. The issue was they were wonky but would have been better to fix said wonkiness than to remove them.

If you are asking this team that removed role quests entirely to give you special fights against summons I think you are asking for things not in the realm of what they realistically would give us.

In any case if you are saying you didn't ask for how new summoner plays and just wanted better looking summons I would think the compromise lies there. Which means to get closer to old summoner than do something completely new that also fails.
The real issue though I see is many people praise new summoner not because of anything summoner but because it is their idea of an easy job and they want that. This means any feedback for change is going to clash with this and which will be more relevant to SE ears.