Quote Originally Posted by yesnt View Post
Besides, I am not a gear designer, it is not my job to come up with my own ideas and if you've worked in design (or any kind of product development), you'd be aware that customers do not need to be this specific. It is the job of the company to listen to feedback and find out themselves via research and testing what's needed to improve the service.
I'm not trying to be combative, but I don't understand this line of reasoning. If you hadn't specified that form fitting clothing is what you want I would never have known. It has taken just over 150 posts for this insightful suggestion to appear. While critiquing the game is not your job, how else are the developers supposed to know what you want them to do?

The worst case with feedback is when the devs listen but still fail to deliver because the request wasn't clear in the first place. The developers waste time creating something new, use up limited resources, and the players are left disappointed because they gained nothing in return. Providing detailed feedback makes this less likely. With good feedback the devs can respond to your requests without missteps and they can respond to the requests of other players without using as many resources that could then go towards your personal wishlist. There is no downside to being detailed and it's completely reasonable to expect players to put at least some effort into providing feedback.