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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,569
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raikai View Post
    I wonder if that is what made DoT actions so sparse nowadays... And most importantly, if that would mean we may really never see a true dot-heavy job again.
    Boss debuff limits are an entirely different thing and they are basically only ever reached in 3 duties; BA, DRS and FTB

    personal buff limit is a much bigger concern
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    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,582
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Boss debuff limits are an entirely different thing and they are basically only ever reached in 3 duties; BA, DRS and FTB
    I swear I remember my DoTs dropping off long ago in Alliance Raids or on hunts. I think the only reason I stopped noticing it actually was because I enabled the "only show my own DoTs" feature. I remember it happening a lot in the Heavensward alliance raids such as Dun Scaith when I did them regularly on Bard.

    As such, it could be a concern in rare cases if, say, Ninja's damage vuln or Reprisal dropped off. I think to combat this they have a priority system of status types? But it's still annoying when your effects drop off. It was so annoying constantly having to refresh my DoT on Bard then all the other jobs pushing it off the boss with their own.

    I actually assumed it was just a display bug (client cap not server cap). I thought, surely it's not actually removing it, and I'm just refreshing the DoT in case. But when I learned of the buff cap issues some people were getting with the 2 minute burst and also in BA/DRS, I realized it must have actually been erasing people's DoTs.
    (0)

  3. #3
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,529
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I swear I remember my DoTs dropping off long ago in Alliance Raids or on hunts. I think the only reason I stopped noticing it actually was because I enabled the "only show my own DoTs" feature. I remember it happening a lot in the Heavensward alliance raids such as Dun Scaith when I did them regularly on Bard..
    The boss buff/debuff bars are slightly weird. They have a cap of 60 effects they can have on them at one time, however, it only shows the first 30. If your DoT happens to land in that second half, it's effects will still be applied, but you just cannot see them. If you refresh DoTs before they fall off, it just refreshes the timer, so they stayed hidden. If, however, you let the DoT fall off, you could reapply it and, if there was an 'empty' slot in the first 30, it would end up there and be visible again.

    To my knowledge, the 'only show my DoTs' worked the same way. If your DoT happened to be in the first 30 on the list, it got displayed, of it was in the last 30, it wouldn't display, even if you had the option enabled (though I could be misremembering on that part).
    (0)

  4. #4
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    856
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Mikey_R View Post
    The boss buff/debuff bars are slightly weird. They have a cap of 60 effects they can have on them at one time, however, it only shows the first 30. If your DoT happens to land in that second half, it's effects will still be applied, but you just cannot see them. If you refresh DoTs before they fall off, it just refreshes the timer, so they stayed hidden. If, however, you let the DoT fall off, you could reapply it and, if there was an 'empty' slot in the first 30, it would end up there and be visible again.

    To my knowledge, the 'only show my DoTs' worked the same way. If your DoT happened to be in the first 30 on the list, it got displayed, of it was in the last 30, it wouldn't display, even if you had the option enabled (though I could be misremembering on that part).
    Technically, the debuff cap is 200 (or was it 300?) but only on certain enemies (mostly Alliance raid bosses and Field Operation bosses do not necessarily count as such). The part about showing only 30 is true.

    They increased it somewhere during ShB iirc and should be in one of the patch notes.
    (0)