Quote Originally Posted by Kaurhz View Post
I will just be blunt with this, it just means that you aren't really the target audience for the difficulty of the dungeon, as beyond a certain point you are always going to find folk that find the dungeons boring and sleep inducing, and similar conundrum with making things easier... At what point do you want to draw a line in the sand? There's always going to be people that find x difficulty too hard, just in the same vein you will always find people that think it's too easy and boring.

I will at least agree that a lot of players do want harder and more engaging content, I just don't think putting it in story dungeons is the right way to go about it, to be honest.
Yet im expected to run expert roulettes for the tomes i need to get better gear, why is that?