
Originally Posted by
Boblawblah
Okay, finally got through the 7.3 dungeon. This was with a trust, which is the only way I play unless I'm forced not to.
Most of the time, I was fine, 1st and 3rd bosses I had to just follow what my NPCs were doing because I couldn't follow the mechanics really at all, and couldn't figure out where I needed to stand to not get gibbed. I'm sure that would decrease the more I played the dungeon.
2nd boss, as expected, was a doozy. With how fast the flails drop compared to the markers, I wasn't sure where to stand at first, and got killed instantly the first go round. 2nd attempt, I died and had no idea why. I had seem a beam going towards the area but didn't really understand what it was doing. I looked that up and someone said it was targetable, so I focused killing that, and 3rd time I passed. My killing speed was way behind the other 3 members, so they were just sitting around watching me, and even though they're NPCs, I felt pretty stupid/bad for how slow I am. This one thing along will mean that I'll avoid this dungeon with people forever. I have enough feeling stupid in parties as it is with having 3 other people sit there watching me suck.
I will say over all though, for people that say these dungeons aren't any harder than earlier dungeons, I have to wonder which dungeons they're referring to. There's basically no 'stay out of the red' anymore, if you see the red, it's too late, you need to watch other things, which for me, gets very difficult, but as long as the Trusts remain as they are, I can struggle through it.
I'm not against this kind of difficulty, but it would be nice to have a way to practice boss mechanics or something other than 'keep repeating the dungeon over and over again'. I'd like that.