You call it streamlining, I call it homogenizing.




You call it streamlining, I call it homogenizing.
Secretly had a crush on Mao




Same differences imho. Nevertheless once that's implemented, I'll miss exclamating "It's AV!!!" in VC with my friends because I'm sure they'll turn it into the same gray beige of their so-called 'awesome modern encounter design'.

i try my best not to judge but this is a msq dungeon this is as easy as it can get you need to be level 100 to queue the game has been out for 10 years if you still cant do mechanics at this point i think its better to move on to some other game for your own sanity no point playing a game where you are not having fun




That's definitely a fair point that in their new model it seems that they have taken an approach of progression in terms of complexity or difficulty yes.
Secretly had a crush on Mao
i really hate that solo boss fight as well. But its not the mechanics of the fight. not the dance. I can learn that with time. its the solo nature of the fight that makes my heart sink. i like dungeons because your working together with others to overcome the battle. i dont like competing with others. I dont like being the one holding the team back. its why i prefer to run new dungeons with trusts until i have learned it a bit. the solo fight feels like a competition and im always last to finish my target. always holding the team back. i hate it. so much so that i dread queing for dailies now.
This is just a case of changing your mentality. You aren't competing with anyone, noone is thinking, god this person is so bad, they are the last to kill their boss. Someone has to be last to kill it, so it isn't an indication of skill in the first place, but also, once someone kills theirs, they can help someone else, which only helps to speed things along. If it was the case where the others couldn't help you kill yours, then it might be a different conversation, but the fact that they can, makes it a moot point.i dont like competing with others. I dont like being the one holding the team back. its why i prefer to run new dungeons with trusts until i have learned it a bit. the solo fight feels like a competition and im always last to finish my target. always holding the team back. i hate it. so much so that i dread queing for dailies now.


Pretty much.
It's wild what a day can do to a thread. Started out innocent, OP was having trouble with content and venting, people offered to help OP clear the content. Sure, there was the occasional jab, but most were here to help. OP later cleared, and people congratulated them. You know, good community stuff. And that should have been it.
Then, it's like the ******** just took over. I've seen more toxicity in this one thread than in-game over the course of 15 years. Plus someone made this additional thread just to clown on OP for struggling. Just nonsense.
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