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  1. #31
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,147
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    Its not fine i seen too many BRD, WHM, BLM combos that is so much CC and you can only REMOVE one with 7500mp being drained and WAR removing guard with its LB
    Sorry I don't really buy that, the trade off is being able to use 1 per x amount of time to all the time with a trade off, there is no win buttons in a figure of speech and by that statement you more or less need to come with another approach to things.
    (0)

  2. #32
    Player
    batman's Avatar
    Join Date
    Dec 2013
    Location
    That one with the trees and stuff.
    Posts
    25
    Character
    Daisuke Larke
    World
    Phantom
    Main Class
    Marauder Lv 100
    Played several games since Tuesday, the purify changes are god awful and I hate the fact it's tied to recuperate - it actually feels like there's less options for counterplay now and the CCs feel even more egregious.

    火曜日からいくつかのゲームをプレイしましたが、浄化変更は最悪で、回復と結びついている点が本当に嫌です。実際、カウンタープレイの選択肢が少なくなったように感じられ、CCの効果もさらにひどく感じられます。
    (5)

  3. #33
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,138
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    The concept of the "PvP trinket", a single golden ticket you can push once, and only once, in a time of crisis, was so solid. It's a solid design that makes it feel meaningful. The new design just isn't it. I'm used to the new Purify, and I get that I need to consider my MP supplies, but we're kind of losing an important moment in gameplay by tying it to MP. I like MP just being the Recuperate resource. This was better both for beginners and veterans alike.
    (4)

  4. #34
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    755
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Lots of excuses here. Press it only once if that's your preference. If you really super need to spam 4 recuperates in a row to get out of a jam and only three recuperates won't do it, you made a poor decision ten seconds ago.
    (1)

  5. #35
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,129
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    This change is essentially a systemic nerf to Tank and Melee roles.
    You’re unlikely to hear many complaints from Ranged roles (except in a few odd cases)
    Until Melee players adapt, or Ranged jobs receive a potency adjustment, Ranged roles really have no grounds to complain.
    And if Ranged players still find themselves struggling after this change, the first thing they should do is a self-check.
    (3)

  6. #36
    Player
    Pickledpinkpeppers's Avatar
    Join Date
    Feb 2022
    Posts
    19
    Character
    Sou R'bheits
    World
    Zodiark
    Main Class
    Bard Lv 100
    Thoughts - it's dog water. Revert too pre-7.3.
    (3)

  7. #37
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,277
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Yeah, I'm not pleased with this change at all. This is a gigantic nerf to crowd control and a colossal buff to crowd control jobs as a result. Having played some crowd control heavy jobs (notably WAR in ranked), it's incredible how powerful you immediately feel by burning everybody's MP away. It feels so overpowered now.

    What they have made is essentially turned Purify into a trap.

    Quote Originally Posted by MisterNublet View Post
    You can tell how incompetent and horrible the developers are at balance when they started taking away CC from melee jobs while letting ranged jobs keep multiples themselves.
    What are you even talking about?? In 7.1 only MNK lost theirs. GNB gained more, WAR gained even more??
    (1)
    Secretly had a crush on Mao

  8. #38
    Player
    Lacksz's Avatar
    Join Date
    Feb 2022
    Location
    The Fold
    Posts
    35
    Character
    Kayf Xiv
    World
    Masamune
    Main Class
    Black Mage Lv 100
    I like the change to Purify, my favorite change after the animation delays.
    The Purify change raises the non-existent skill ceiling in CC by a slight amount. I've been noticing more people think before hitting the Purify button now.
    (0)

  9. #39
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,277
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Hitting Purify mindlessly before was a surefire way to lose, perform badly or being caught pants down when it would have actually mattered, and the idea that there was no consideration of when to press it or when to refrain from doing it before is ludicrous or disingenuous.
    (5)
    Secretly had a crush on Mao

  10. #40
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    433
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Exmo View Post
    Lots of excuses here. Press it only once if that's your preference. If you really super need to spam 4 recuperates in a row to get out of a jam and only three recuperates won't do it, you made a poor decision ten seconds ago.
    Then it is time for them to begin removing CC from ranged jobs.
    (0)

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