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  1. #5
    Player
    AlienDiplomat's Avatar
    Join Date
    Aug 2013
    Posts
    65
    Character
    Irae Tsukatsi
    World
    Hyperion
    Main Class
    Miner Lv 100
    @Supersnow845

    Plenty of people define why DT is unacceptable. You just aren't listening.

    I literally just pointed out that 4-mans required to progress the main quest should not be the target of significant increased difficulty experiments. You just ignored it.

    Many have talked about how there is a big shift in DT to boss moves that are much faster (less time between telegraph and damage), have much less forgiving levels of damage, take up more of the arena with "clutter," lean more heavily into memorization puzzles and spatial visualization exercises, on and on.

    EW was also not objectively easier than past expansions. This may be your personal opinion but it is not a popular one. Already in EW they were introducing a lot of these arena quad or multi-bisecting non-visual telegraph buster moves on bosses, where you have to pay attention to the physical arm gestures of the boss to know where things are happening.

    But there was never a problem with groups disbanding due to not wanting to raid progress an MSQ-required 4-man before DT, at least in my experience of running hundreds of dungeons in every expac since ARR.
    (13)
    Last edited by AlienDiplomat; 08-10-2025 at 06:34 PM.