

And what difficulty would roulette be? It already gives you like 5 chances to get hit before you die, so i'm not sure how much easier you want it? Invulnerable to everything?What is this obsession with players getting better? Why is it so hard to understand that some are maxed out? I understand my FC doesn't make up the bulk of the player base, but when all your friends quit because the dungeon difficulty has reached the point they dread reaching the next one in the MSQ, it presents something of a problem.
Give us a easy, normal and hard mode and your wish will be fulfilled!
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