The second boss's bosses for healer and DPS hit like wet noodles, and even the tank one not too bad for a tank. The avoidable mechanics, on the other hand, generally hit hard enough to kill in 2, 3 if you're lucky, and stack vulns to make sure you're dead if you can't stop standing in the bad stuff. It's a fairly lenient pass/fail mechanic check, so shields and such are largely useless for the fight. The fight is almost entirely an awareness check.



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