Quote Originally Posted by Lollerblades View Post
Story content shouldn't be overtuned an difficult.
All people are different and have differing accessibility levels. I have a friend who plays for the story, but dungeon difficulty is going to chase them away, and at this point I can see why.
Okay, but is this a video game or a visual novel? Final Fantasy games have always had enjoyable stories, but also difficult fights. Do people who agree with this poster think that FFIV was a failure as a story-driven game because Bahamut or Zeromus were hard fights?