Yeah but bad RNG and “I spent 4 days getting to level 12” are different things
Like in a nice way that’s very inefficient in a way I don’t quite understand
Yeah but bad RNG and “I spent 4 days getting to level 12” are different things
Like in a nice way that’s very inefficient in a way I don’t quite understand
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
I've been very, very casually grinding OC since it came out. I have typically spent 1-3 hours at a time there, and not even every day. I've even had week-long breaks from it due to being busy with other things. And yet, I have not only finished the atma grind, I have all but 1 phantom job leveled, and the last is nearly done. I also have a full set of +1 augmented gear except 2 pieces which I need to finish gold farming for.
There is no way that in the time we've had since it released that an ultra casual player, just doing it 1 hour per week, wouldn't have finished, when I've been almost that casual and finished so, so much more than that.
This topic perfectly exemplifies why the state of the game is what it is. So many pages of whiners complaining something wasnt handed to them. You know relics are optional right? You know theyre mostly just glam right? God forbid sonething in this game require a little bit of effort. You can get all 15 atmas in like 7 or 8 hours total of grinding fates in the overworld and people are throwing fits. This is why endwalker relics were a joke. People like the ones here complaining are quite literally ruining the game for everyone else.
This type of relic step was part of the Zodiak and Anima relics, even down to the RNG numbers.
The difference is that the RNG was greatly buffed many patches later since it wasn't the best weapon per class anymore.
Anima's Fate grind could also be completely skipped if you traded in the top version of the Zodiak weapon. I did this, and the Lilith Rod Zeta Replica just sits in my glam chest with every other stage.
This exact issue was happening to players years ago. Sometimes RNG is trash. It sucks. It's life. But I do find it odd that the devs didn't add a skip for the first stage for those of us that grinded the older weapons.
With how low the rates have been for some, it genuinely might've been faster to make a whole Manderville weapon to burn instead.
The RNG is an issue because people are clearly having wildly different experiences. I did enough OC to get to 20, and then had to pop over and do a few fates to clean up the last ones I needed (no one was really spawning the CE's in the areas I needed them from, so I decided fating for them was just faster since I only needed two of one specific color) It took about... an hour of fates to finish it off. Helped a friend finish off a color they needed as well, also ended up being right about an hour.
Then I know people who are spending days in OC and getting like... 3. Why companies do not simply put an escalating probability of drop on things like this to ensure some level of consistency, I will never understand.
I play OSRS, I'm not afraid of a grind.
This isn't about 'I want things handed to me for free', it is (in my case/what I posted, at least) about 'I would like to see SE have a bit more foresight in their designs'. Say that someone gets unlucky, with what I wrote in the game, all the 'bad luck protection' elements implemented. Okay, so instead of grinding OC for an undetermined amount more time, they can instead grind tomes or FATE gems and have a deterministic goal to work towards to get their missing Atmas. It might be 'less grind' if you know how long the undetermined OC grind length would be (hindsight and all that), but without that, we have to take the average length of that grind, and hitting a 20% chance 3 times in OC CE's, versus 'do 53 DT FATEs to get enough Bicolor Gemstones to buy the 3 items' seems pretty comparable in 'grind' to me.
By the time I completed the first step of the quest and had 3 of each Atma, my Atma counts were 6/4/9/7/3/3. Those extras, like the SIX extra lightblue ones, had no further use to me and had to be simply thrown away, discarded. Rather than that, what I suggested in my post would have given those duplicates an actual use, as being the thing you trade in to buy the relic (instead of 'random ore you've never heard of until now which happens to cost the exact same amount of tomes as the EW relic steps). Was I not 'grinding' when I obtained those duplicate Atmas?
Part of what people appreciated about FFXIV when first coming over from other MMOs, was that FFXIV's 'grinds' were more deterministic in nature. That they 'respected the players' time'. You could see the light at the end of the tunnel, because even though getting 2000 Light Points in HW sucked to do, you could see that it was 2000, and you currently had 'some amount between 1600 and 1800', so you knew 'oh I'm pretty close to done'. The problem with this step isn't the rates (they felt very fair to me, even before knowing the actual numbers). The problem is that you can get duplicates that are completely useless after the quest, making it feel like you're 'wasting your RNG', which, yeh that's not how RNG works, but it is how players perceive it.
Plus, I've not been back into OC since reaching max rank on all the Phantom Jobs and finishing the Demiatma stage. I imagine the same applies to a lot of players: They complete their 'goal' in there, and then they stop going in there. The amount of Tomes you earn by doing Critical Engagements in there is pathetically low, compared to other options (mainly roulettes). If I could hand in 1 of each Demiatma to get a Relic (instead of 3 'ore I've only just learned exists'), then there'd be a lot more reason to be in OC beyond the original grind, and we'd have reason to hold onto duplicate Demiatmas (to use on other Relics)
Again, this is not 'players don't want to grind', this is 'SE keeps making content that has an incredibly short 'expiration date', and players are catching on that SE has little-to-zero foresight in their design process'
Last edited by ForsakenRoe; 08-05-2025 at 07:47 PM.
To drop my own experience here.... I spent about 4 days straight grinding fates for atmas, doing literally nothing else except a few hours break for raid. My bf finished in less than 2 days. The drop rate from fates is 5%, while CEs in OC are 20%. However, grinding in OC feels bad to me because you can't guarantee you don't overcap on one color, since the colors are based on location on the map. I'm fine with a grind, lord knows I've wasted some time grinding shit that doesn't matter, but this is just insanely punishing to people who like grinding things out quickly and efficiently. To everyone who says "just take it slow", some people just don't want to. That's their way of playing, and SE knows this. The fact that they made a horrible grind anyway is frustrating and honestly kind of insulting. I don't mind a long grind, I just wish it was fun. I'm pretty sure I lost brain cells doing this one. But I wanted to get it done as soon as possible so I didn't waste tomes by not being able to buy the next step material. Overall, my main issue about the atmas and OC is the inefficiency of it all. The only good that came out of this for me, I guess, is that I finished getting every unique bi-color gemstone item in the game.
Getting kind of tired of all the people saying "well I had good RNG therefore your opinions are wrong and there is nothing wrong with the system. Also you're not playing the game the same way as me therefore you're playing it wrong."
For one, if you're a raider, they are BiS at the end of the expansion. Two, I spent 4 days straight doing nothing but fates in the overworld, minus a few hours break for raid. At least 8-12 hours a day. The drop rate for fates is 5%. You are INCREDIBLY lucky if you got it done that quickly. I'm not asking them to hand stuff to me for free, I like a bit of a grind. What I DON'T like is the inefficiency of it if you want to grind it quickly. It doesn't take "effort" to mindlessly throw yourself at fates for 4 days. They should have had a better system in OC at least if they were going to make fates so bad.
Also god forbid people WANT to do the optional content, then get upset when it isn't as fun as they would have liked. Comments like yours are why the game is being ruined for me - people blindly accepting everything the game puts out and then tell people they're wrong for having a different opinion.
That's cool but I have almost 5 phantom jobs leveled and still no relic. Some people really put in a ton of effort to get rewarded and don't, you put in minimal effort and got rewarded. Why you mad you had put in an 1/8 the effort of others just to think you put in the same effort?
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