




They should, but many don't. They just keep running away then they're left with a mess of mobs and the tank and healer aren't there yet.
is that actually a frequent occurrence or is it just a hypothetical people point to? maybe i'm just lucky, but i've never once seen anyone run off with a pack of mobs the way people describe. the closest i can think of would be someone simply not realizing the tank arbitrarily stopped, but then they notice they have aggro and go back.





Oh yeah, especially lately when I'm on my alt who's a paladin and still has the sprout. I dunno if they think I'm not gonna run or what. I pop sprint, they zoom ahead of me, grab it all and run off to Narnia. It's not a big deal when I catch up but they're on their own until I'm in ranged attack or AoE range. She doesn't have gap close yet since she's only in the 50s.is that actually a frequent occurrence or is it just a hypothetical people point to? maybe i'm just lucky, but i've never once seen anyone run off with a pack of mobs the way people describe. the closest i can think of would be someone simply not realizing the tank arbitrarily stopped, but then they notice they have aggro and go back.
Had a mch in Dzemael that wouldn't let me get aggro on almost anything on that first big mega pull. He managed to survive until the boss door room but it was a close thing, lol. Also had a sge in Halatali HM that went running up to the bridge area before I was even at the mobs at the bottom near that chain there. Then they dropped down through a gap in the wall that I ran past cause I wasn't expecting that so I had to find the next gap and get down to them. They were a sge so they were fine but there are definitely a lot of impatient people who will move ahead even when you're already sprinting and wall-pulling.
It doesn't really bother me. I catch up when I get there, It would be nice for mob management if they would bring them back, though. It can throw the positioning off so some classes AoEs aren't as efficient. I think they don't realize that tanks do try to pull mobs in certain ways so they're bunched up properly.
Big difference is tanks need a target. Reaper doesn't. So tank can be sprinting, reaper dashes ahead 15y, grabs the mobs that are still out of tank gap close range, and then pulls them even further away.
Last edited by TaleraRistain; 08-04-2025 at 01:55 PM.
obviously i wasn't there but those just sound like people who reasonably thought you were close behind them? they don't even have relevant movement abilities that'd make it hard to keep up.Oh yeah, especially lately when I'm on my alt who's a paladin and still has the sprout. I dunno if they think I'm not gonna run or what. I pop sprint, they zoom ahead of me, grab it all and run off to Narnia. It's not a big deal when I catch up but they're on their own until I'm in ranged attack or AoE range. She doesn't have gap close yet since she's only in the 50s.
Had a mch in Dzemael that wouldn't let me get aggro on almost anything on that first big mega pull. He managed to survive until the boss door room but it was a close thing, lol. Also had a sge in Halatali HM that went running up to the bridge area before I was even at the mobs at the bottom near that chain there. Then they dropped down through a gap in the wall that I ran past cause I wasn't expecting that so I had to find the next gap and get down to them. They were a sge so they were fine but there are definitely a lot of impatient people who will move ahead even when you're already sprinting and wall-pulling.
It doesn't really bother me. I catch up when I get there, It would be nice for mob management if they would bring them back, though. It can throw the positioning off so some classes AoEs aren't as efficient. I think they don't realize that tanks do try to pull mobs in certain ways so they're bunched up properly.
with their dash now on cooldown from pulling and a pack coming at them from range, that hypothetical reaper would still need time to actually reach the pack they pulled. the pack would start movement going in the direction the party is coming from, so, closer to the tank as well. with the 20 yard range it'd probably be easy to gapclose to an enemy before they actually managed to get anywhere with the mobs.
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