Quote Originally Posted by Mawlzy View Post
Very fair point.

I guess the issue then is what worked for Secure 2.0 would not work on the other maps?

I have to say in any given match these days, I get far more irritated by people hiding behind rocks than I do by a light party leading the charge.
You're right, they wouldn't work for other modes. The purpose of only awarding points for capture zones was it forced the correct strategy to be splitting your parties. That's why 8-man premades worked. We typically knew when Adders or Maelstrom premades were running and went to meet them. We communicated that with pug players so they weren't stuck dealing with it. Every mode and update since then has just taken away from that culture until finally there was just no turning back from deathblob strategies and all the pain points we talk about today.

I know we've clashed in the past, but I'm passionate, and this is why.