Quote Originally Posted by Mawlzy View Post
If it was any good, one wonders why it was scrapped?

That said, I think a 24v24v24 in which the three alliances in each team had a commander would be a fascinating mode. It's one reason I'd like to see custom FL matches. But 8-person premades with the current rules and player base would just take seal clubbing to another level. Fun for the few, miserable for the many.
Easy. It wasn't "scrapped". Changes were made meant to accommodate all further modes they added that negatively impacted Secure, such as the following:
*Adding battle high
*Awarding points for kills instead of holding capture zones and breaking nodes
*Increasing mount speed
*Adding the middle ramp to each base
*Adding forced freelance to everyone
*Reducing premade maximums

Because SE wanted to innovate, try new things, and make changes under the notion of "increasing accessibility" and all they've done is lure more people who don't wanna be there in the first place.

Let's not sit here and dote on SE like their decision-making is always for the better.