Quote Originally Posted by Exmo View Post
Premades force horde mentality within their team. Only way to combat premades is by fighting tooth and nail to be a better horde. They turn the game into a repetitive, static slog. Ban premades.
You're just pushing a narrative by hijacking the conversation with the classic chicken-and-egg dilemma.
But the point of my post is to call out exactly that kind of narrative: one that scapegoats Premades as the root problem in Frontline.

Even if you banned all Premades tomorrow, nothing would change about the Horde Stampede-style gameplay we see so often in NA.
That low-effort, mindless zerging is incredibly easy to follow and gives the average casual player a false sense of success

What Premades actually do is break that illusion.
They expose how shallow and ineffective that zerg-following playstyle really is when faced with any real coordination or strategy.

So blaming Premades isn’t about solving the real issue, it’s just a convenient way to justify your own experience while ignoring deeper gameplay problems.

Let me also make my stance absolutely clear:
I do not support Premades because I’m in one.
I solo queue on Primal, both on this character and my main.
I oppose your narrative on principle, because you don’t get to dictate how others choose to enjoy Frontline, especially when it’s classified as casual PvP content.

Just because you feel frustrated by Premades doesn’t mean you have the right to force others into solo play.
And let’s not forget: even SE is now allowing players to queue with friends for Casual Crystal Conflict — a move that makes your argument against team queuing even more fragile.