Quote Originally Posted by Supersnow845 View Post
1) we have so much healing that “you end the invuln on one hp (which you don’t because WAR has self healing)” is completely meaningless as a downside. Nobody wants hallowed over holmgang

2) there is a difference between percentage mitigation and shields but both are mitigation, saying thrill isn’t mitigation is wrong (unless you want to tell SCH’s that spreadlo isn’t a mitigation)

3) I am using damaging abilities, I don’t need you doing the healing for me. How hard is that to understand

Your logic isn’t even consistent, you act like WAR’s self healing is meaningless to help them overcome holmgang but it being overpowered in casual content is also meaningless because the healer should be doing damage (which they already are). So what content is this self healing designed for……..soloing the boss from 95% HP, absolutely galaxy brain design
What I'm trying to say to you the person who doesn't even do the content I am talking about yet has an opinion is thag if we take away WAR's self healing it will make holmgang as deadly as old Living Dead on DRK if the healer doesn't save them before the next auto.

Next spreadlo isnt a mit its a shield once again different I believe Xeems has a video on the difference if you don't get it.

Next who care if they heal in aoe because yeah you should be damaging. You are the one with inconsistent logic. You are saying they are overpowered in aoe because of 25 second bene but that isn't relevant when it comes to soloing a boss. You want all self heals removed and once again it can't be because as mentioned like WAR some jobs rely on self heals to stay alive after invuln for example