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  1. #121
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    198
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    Buff cap eating Panhaima on big raidwides is. lol
    (3)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  2. #122
    Player
    Nicola_Kunu's Avatar
    Join Date
    Jan 2023
    Location
    Should have been Ul'dah or Limsa
    Posts
    58
    Character
    Nicola Kunu
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Whilst I don't know if a cap increase is the specific solution, I will say it's wild to dodge my "Confiteor Ready" buff when I cast Requiescat during Forked Tower and that shouldn't happen.
    (4)

  3. #123
    Player
    Chaika-Soulblaze's Avatar
    Join Date
    Jun 2018
    Posts
    5
    Character
    Chaika Soulblaze
    World
    Shiva
    Main Class
    Samurai Lv 90
    Yeah, this still hasn't been fixed.

    Yesterday while doing M8S I had that problem on samurai too.
    Ikishoten got eaten, but neither "Zanshin Ready" nor "Ogi Namikiri Ready" got applied. That's 2.940 potency simply gone while damage buffs are active.
    (3)

  4. #124
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    850
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Nicola_Kunu View Post
    Whilst I don't know if a cap increase is the specific solution, I will say it's wild to dodge my "Confiteor Ready" buff when I cast Requiescat during Forked Tower and that shouldn't happen.
    This happened exactly in my last run to the PLD in my party and on the bridges of all things.
    (2)

  5. #125
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    153
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    https://www.twitch.tv/aaaaaaanyargh/...ufebLnArQ_RADK

    Meikyo Shisui not giving me the Meikyo Shisui buff and the Tendo buff due to buff cap. Also my food buff got removed. Again if the buff cap cannot be raised then don't make it easier to reach that buff cap especially in exploration content like Occult Crescent.
    (1)

  6. #126
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    Kerachole has a HOT attached after level 78. The mitigative effect and the HOT both last 15s. Why not have the mitigative effect also handle the HOT part, instead of stapling a second buff onto the action at level 78?
    Pointing out this example specifically, if the goal is to add an effect to an existing buff layer, like the level 78 regen, you can also just replace the old buff with a new one that does both. i.g. The Kerachole buff grants 10% mitigation, and changes to Kerachole+ (for lack of a better name at this time) which is the 10% mitigation and regen. The original Kerachole buff no longer applies.

    And this applies to many different actions in the game. It’s not just that the buff limit is small, but that the game design is horribly inefficient with buffs.
    (2)

  7. #127
    Player
    MetaBoi's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    29
    Character
    Meta Boi
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    And this applies to many different actions in the game. It’s not just that the buff limit is small, but that the game design is horribly inefficient with buffs.
    And then there is Thrill of Battle on Warrior which reads:
    "Maximum HP is increased.
    Enhanced Thrill of Battle Effect: HP Recovery via healing actions is increased."

    It says this even before learning Enhanced Thrill of Battle trait in level 78. So, you think they would make Kerachole like this as well right? Since Sage is designed in Endwalker with this trait in mind. It's baffling how inconsistent they're with buffs.

    Edit: Another idea came to mind for abilities that have multiple buffs with different timers they can switch the buffs midway. Such as with Physis II. Example on how it could be written:
    Physis II
    Gradually restores own HP and the HP of the nearby party members as well as increasing HP recovered by healing actions by 10%
    Cure Potency: 130
    Duration: 10s
    Grants Autophysis when the effect expires
    Cure Potency: 130
    Duration: 5s

    This might mess up HoT ticks but I don't think it will cause that much issue for majority of playerbase.
    (1)
    Last edited by MetaBoi; 07-16-2025 at 09:18 AM.

  8. #128
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by MetaBoi View Post
    And then there is Thrill of Battle on Warrior which reads:
    "Maximum HP is increased.
    Enhanced Thrill of Battle Effect: HP Recovery via healing actions is increased."

    It says this even before learning Enhanced Thrill of Battle trait in level 78. So, you think they would make Kerachole like this as well right? Since Sage is designed in Endwalker with this trait in mind. It's baffling how inconsistent they're with buffs.

    Edit: Another idea came to mind for abilities that have multiple buffs with different timers they can switch the buffs midway. Such as with Physis II. Example on how it could be written:
    Physis II
    Gradually restores own HP and the HP of the nearby party members as well as increasing HP recovered by healing actions by 10%
    Cure Potency: 130
    Duration: 10s
    Grants Autophysis when the effect expires
    Cure Potency: 130
    Duration: 5s

    This might mess up HoT ticks but I don't think it will cause that much issue for majority of playerbase.
    Well it's a healer we're talking about, and the dev team seems to avoid spending time thinking about or working on healers as much as possible, even on minor things. Healers keep getting incredibly sloppy, last minute changes that sometimes are flawed, like the 6.1 Aero II/Dia situation. Or how about since its inception, the timer for a Black Mage's next Polyglot continues to count down even when Black Mage already has the maximum number of Polyglots, but neither Lilies nor Addersgall do the same. Once you're at 3, the timer for your next one won't start until you are back at 2. And don't even get me started on Draw/Play and its history.

    That lack of care or interest in even just polishing the existing healer kits is truly something.
    (5)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  9. #129
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    741
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    To bring this up again, in OC you could have as many 7 already before you even enter a fight. Food, 2 fc buffs, balanced party, phamtom mastery, you phamjob, and the rez restriction. THis isn't even counting other things like kardia and what not. They need to look into how consolidate and trimming because it will only get worse.
    (2)

  10. #130
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    850
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Bump, the issue keeps happening in FT all the time. It happened to me several times in my last run, as well as the PLD in my party losing the whole Confiteor combo again.
    (1)

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