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  1. #131
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    they also need to increase the debuff cap on enemy because in OC a mobs can be debuff so much that it would lose debuff
    (2)

  2. #132
    Player
    Cyrellia's Avatar
    Join Date
    Aug 2025
    Location
    Limsa
    Posts
    9
    Character
    Cyrellia Goltorah
    World
    Ragnarok
    Main Class
    Paladin Lv 100
    Personally I'd just like it removed since extending it out would just put a band-aid solution on the problem. But if that's not a viable option extending it out to 100 should hopefully stem the tide longer than 40 or 60.
    (3)

  3. #133
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    192
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Bumping because worried that the issue will get worse in the next OC zone they add whether its more permanent buffs taking up buff slots or buffs from new phantom jobs.
    (2)

  4. #134
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    956
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by nguyentri11 View Post
    Bumping because worried that the issue will get worse in the next OC zone they add whether its more permanent buffs taking up buff slots or buffs from new phantom jobs.
    Agreed. Yoshida did say that they're looking into that (although his comment was about debuffs on overworld enemies) so I'm coping that it'll become a thing, hopefully for the 2nd zone in OC but more likely for 8.0...
    (1)

  5. #135
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    956
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    The addition of phantom Dancer's Quicker Step is another buff that will likely be present when running the Occult Crescent and especially the Forked Tower raids, which will make capping even easier. And yet there's no solution in sight... raise the buff cap, please!
    (0)

  6. #136
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,652
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    The buff cap will also get worse every time they add new jobs and abilities as we go up in levels. Raising the cap is needed to help futureproof the game.
    (3)

  7. #137
    Player
    Renaclock's Avatar
    Join Date
    Sep 2021
    Posts
    86
    Character
    Rena Clock
    World
    Belias
    Main Class
    Paladin Lv 100
    Yoshi did comment about that in the recent live letter to add more non-instanced content so hopefully in 8.x?
    (0)

  8. #138
    Player
    Appleboops's Avatar
    Join Date
    Nov 2025
    Posts
    100
    Character
    Cherrie Blossoms
    World
    Diabolos
    Main Class
    White Mage Lv 100
    not that I think I'll ever encounter this personally since I tend to stick to pretty casual content, I still think this is a pretty big issue that should be fixed since it can, as seen, very legitimately impact gameplay. Support for sure, this really should not be that difficult to solve ("should not" being the emphasis because god knows SE's engine and code framework might not be so simple being as old as it is XD)

    Ideally they would not just increase the cap to 40, 60, or any number but rather make it infinite. List or Stack data structures are pretty commonly used in modern design, I don't see why this count needs to be fixed at all
    (1)

  9. #139
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    956
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Yoshida has mentioned in the latest Q&A that they are looking into the buff cap and how it especially affects Field Operations. You can see the rest of the answers in the following link: https://www.reddit.com/r/ffxiv/comme...ive_theme_for/
    (1)

  10. #140
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    295
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by Aco505 View Post
    Yoshida has mentioned in the latest Q&A that they are looking into the buff cap and how it especially affects Field Operations. You can see the rest of the answers in the following link: https://www.reddit.com/r/ffxiv/comme...ive_theme_for/
    Was that still not implemented? Why there is even a status limit? Dynamic arrays are a thing.
    (1)

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