Sensible position. I think many of us are just fuming at the "lack of resources" explanation of why there was no normal mode, when as you note, the amount of work (if committed to early) would be less than 1/12th that of the relatively niche savage raids of 7.X.I'm not saying it's impossible, I'm not defending them, I'm saying it wouldn't realistically be worth it or viable in a quick enough time frame. Developing a properly balanced, fun, and polished normal mode for players is a far bigger task then people seem to think it is. Forked tower was likely being worked on and balanced before DT even came out, for sure the assets existing would speed up the process, but you can't really rush things like play-testing, and the iteration it requires, unless you want extremely unpolished content, which I don't think you do. I agree this should have never been like this in the first place.
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