Quote Originally Posted by Daralii View Post
The marketing from Yoshida was that there would be a huge paradigm shift in combat via improved encounter design in 7.2(I think he initially just said Dawntrail) and then job overhauls in 8.0 focusing on their identities and different ways to play. I do not see a single reason to believe him so far.
There wasn't a paradigm shift for the encounter design, I can't really put that as a reference to the 'size' of the expectation for 8.0's jobs.

There's another thread discussing it, but honestly I feel that you can't design encounters and jobs separately, because one is part of the other.