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  1. #1
    Player
    AmiableApkallu's Avatar
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    Nov 2021
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    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    Certainly not saying the current situation is perfect, but for the most part the jobs that are getting targeted with CC (tank/melee) are the ones that have the best resources to counter.

    But to me the big difference is that vast variety of situations you find in PvP. Each fight is different and thus has repeatability. The only repeatability in PvE is trying again when you fail.

    Also worth noting, given the ongoing dissatisfaction with healers in PvE, that healers in PvP are some of the most interesting and important jobs to play.
    lol. I take WHM into PvP. I guess by your own admission, I don't actually have the best resources to counter crowd control? But ignoring that, what exactly are my counters?

    Furthermore, if I'm playing such an important job/role, then that probably explains why it feels like the other team is throwing all their crowd control at me.
    (0)

  2. #2
    Player Mawlzy's Avatar
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    Sep 2023
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    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    lol. I take WHM into PvP. I guess by your own admission, I don't actually have the best resources to counter crowd control? But ignoring that, what exactly are my counters?

    Furthermore, if I'm playing such an important job/role, then that probably explains why it feels like the other team is throwing all their crowd control at me.
    Your primary resource/counter is range.

    Most of your dangerous opponents in FL are using target nearest rather than tab. A WHM should never be the nearest to the front line.

    But yeah AST and WHM will attract counter-measures if they get too close because they are such powerful jobs in the current meta.
    (1)

  3. #3
    Player
    AmiableApkallu's Avatar
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    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    Your primary resource/counter is range.

    Most of your dangerous opponents in FL...
    Who said I was talking about FL? That's not the only PvP mode...

    Also, this quaint notion of "range"... yes, I can spend all my time running away from every one who's trying to chase me down, but then I'll be doing nothing useful while getting killed anyway.

    Quote Originally Posted by Lorika View Post
    Aquaveil
    Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency.
    Duration: 10s
    Additional Effect: Nullifies one status affliction that can be removed by Purify
    Barrier potency is doubled when successfully nullifying a status affliction.
    Unless, of course, I used it on someone else in the party... because, you know, healer, maybe that's what a healer ought to be doing? Maybe there was someone in the thick-of-combat who looked like they needed an assist right then and there?

    Don't also forget Miracle of Nature (Aka Kappa ) which is a very good CC
    Unless, of course, the player that "needs" CC isn't actually in range, or spent a split second to peak out from behind a wall before hiding again...

    It's all good and well to list out theoretical possibilities, but actual practice and combat are very different. And thus far, no one's mentioned anything useful and actionable that couldn't have been gleaned from the official job guides.

    But then, that's what makes PvP "interesting", yah? The fact that it's so varied that you can't reduce explanations down to a few pithy phrases.

    But none of this gets at my original point:

    [G]oing back to Strayborough, the adds just need a little orange AoE marker in front of them indicating how far they'll lunge, because I feel like that's what the encounter design is going for and not communicating effectively.
    There is plenty of PvE content that prevents you from acting as you desire, and no one complains about any of that... aside from Strayborough... because all of those other instances make it clear what you have to do to avoid a sad fate, at least in retrospect.
    (0)

  4. #4
    Player Mawlzy's Avatar
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    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Who said I was talking about FL? That's not the only PvP mode...

    Also, this quaint notion of "range"... yes, I can spend all my time running away from every one who's trying to chase me down, but then I'll be doing nothing useful while getting killed anyway.
    You didn't specify, hence I shared what I know of FL since it's the mode where I have some expertise.

    Range doesn't mean running away, it means positioning yourself relative to your tank/melee such that you can do your job as they do theirs.
    (2)

  5. #5
    Player
    Lorika's Avatar
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    May 2024
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    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by AmiableApkallu View Post
    Who said I was talking about FL? That's not the only PvP mode...

    Also, this quaint notion of "range"... yes, I can spend all my time running away from every one who's trying to chase me down, but then I'll be doing nothing useful while getting killed anyway.



    Unless, of course, I used it on someone else in the party... because, you know, healer, maybe that's what a healer ought to be doing? Maybe there was someone in the thick-of-combat who looked like they needed an assist right then and there?



    Unless, of course, the player that "needs" CC isn't actually in range, or spent a split second to peak out from behind a wall before hiding again...

    It's all good and well to list out theoretical possibilities, but actual practice and combat are very different. And thus far, no one's mentioned anything useful and actionable that couldn't have been gleaned from the official job guides.

    But then, that's what makes PvP "interesting", yah? The fact that it's so varied that you can't reduce explanations down to a few pithy phrases.

    But none of this gets at my original point:



    There is plenty of PvE content that prevents you from acting as you desire, and no one complains about any of that... aside from Strayborough... because all of those other instances make it clear what you have to do to avoid a sad fate, at least in retrospect.
    Healer in PvP doesn't mean "healing". In fact WHM and SGE are more akin to "green" DPS with healing capabilities (AST and SCH are more Buffer/Debuffer than healer).
    So, first thing :you are never in the back. You must always be in the middle of pack. The ideal range is where you can attack, disrupt the enemies, but also buff and help your allies.

    For Aquaveil : you only use on yourself. For the other you have Seraph Strike (and stone skin in front).
    For Miracle of Nature, you don't use it defensively but offensively. Generaly the main target are Tanks.... Because thoses job need to be in melee and they really love to use their gap closer. So they tend to happily jump into the ennemies group! And here come Miracle of Nature : a nasty present for feisty Tanks
    Also, you never hard cast Cure, it can easily be interupt and you better off casting any other skills (In case you're focused and alone : Seraph Strike (Mit + Stacks of Glare IV + Instant Curee II) + Aquaveil(Shield). Like that you have far more than enough tools to survive and attack while fleeing or waiting for someone to come help you....A well played WHM can take forever to kill).

    So, conclusin : WHM is a "Green" DPS. You attack first. Support and healing come with the offense (Seraph Strike for mit and Cure II, Afflatus Purgation for Stun and temperance). you don't stay in the back for healing, it's not the way WHM is played in PvP.
    (2)
    Last edited by Lorika; 07-01-2025 at 05:04 PM.

  6. #6
    Player
    Lorika's Avatar
    Join Date
    May 2024
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    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by AmiableApkallu View Post
    lol. I take WHM into PvP. I guess by your own admission, I don't actually have the best resources to counter crowd control? But ignoring that, what exactly are my counters?

    Furthermore, if I'm playing such an important job/role, then that probably explains why it feels like the other team is throwing all their crowd control at me.
    Aquaveil
    Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency.
    Duration: 10s
    Additional Effect: Nullifies one status affliction that can be removed by Purify
    Barrier potency is doubled when successfully nullifying a status affliction.

    It's work really well on a lot of status effects (personally i use it when i'm inflicted with heavy)
    Don't also forget Mirace of Nature (Aka Kappa ) which is a very good CC (It also make the target lose 2500 MP, which is huge)
    And Afflatus Purgation is still one of the best LB (20k damages to all ennemis in a straight line + a stun + and HP regen for all the ally)
    Even Seraph Strike (the Gap Closer) is one of the best since it give a 8% mit to all the ally + instant Cure II (one of the best heal in PvP) + 3 Glave IV (which are instant)

    WHM is still one of the best job in PvP.
    (1)
    Last edited by Lorika; 06-30-2025 at 07:28 AM.

  7. #7
    Player
    ChrysOCE's Avatar
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    May 2022
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    443
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    lol. I take WHM into PvP. I guess by your own admission, I don't actually have the best resources to counter crowd control? But ignoring that, what exactly are my counters?

    Furthermore, if I'm playing such an important job/role, then that probably explains why it feels like the other team is throwing all their crowd control at me.
    Miracle of Nature and your limit break are very powerful for disrupting attacks. But I do tend to play a little closer, dipping in and out of the front line.
    (1)