Player
All the "MM" in "MMORPG" means is that there is a large number of players occupying the same digital space at the same time.I think it does fail as an MMO which is the core problem. if they marketed it as a single player thing like genshin with some aspects of co-op, then people would not expect way more than they do. This is mostly a single player story game unless you want to raid; but even raiding gets boring in this game
Sure, but the description was created for games where that was a palpable part of the actual gameplay. Outside of the latest EM content and FATEs early in each expansion, that's rarely the case here. You could reach a majority of the game's new-player-facing gameplay in any single-player game that offers drop-in multiplayer through which to replace the core supporting NPCs in content (say, Divinity 2, BG3).
And from the origin of the genre, "solo play" has always been supported, as outlined by the Josh Strife Hayes video I refer to often.Sure, but the description was created for games where that was a palpable part of the actual gameplay. Outside of the latest EM content and FATEs early in each expansion, that's rarely the case here. You could reach a majority of the game's new-player-facing gameplay in any single-player game that offers drop-in multiplayer through which to replace the core supporting NPCs in content (say, Divinity 2, BG3).
I would agree that FFXIV for some reason makes playing with others difficult in a lot of content.
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