I collected a lot of data on FATEs and sometimes it took as many as 60 FATEs, while other times it was around 20. If it took 50-60 FATEs to get an Atma, I eventually had a string of them close together where I did 24 FATEs and got 4. This pattern actually happened a few times. It all still evened out at a 5% rate according to division.
The problem with this sentence is that a lot of players criticized "done in a day content" for years. So they make something take a mere 12 hours per task and there are complaints like this, which makes it seem like SE can't win.This has taken me over 12 real hours of exclusively farming FATEs in this zone.
The main reason I'm fine with FATEs having a lower rate is because I want the rate to be lower outside the new content. It was a big problem with Bozja that it was more efficient to ignore Bozja.
I'm not against guaranteed drops or a 95% rate but making it require hundreds of the respective thing, but I don't think it taking 12 hours is itself a problem when so many people directly asked for something that takes ages and consumes their time so that they have a reason to play and cited relic weapons as an example of what used to do that prior to Endwalker.
I do agree with you when it comes to, say, dungeon minion drops. Those are a 1-2% drop rate. There are many dungeons that I have repeated every day for years and not got the drop. The difference between that and FATEs is that dungeons can keep you there 16 or more minutes (12 for modern ones). While FATEs are so much faster and less effort than that, with the mechanics being nothing like dungeon bosses. Compared with the years it took me to do 200 of the same dungeon, it took you only 12 hours to do that many FATEs.The core issue of pure RNG is that it preserves the option for eternal failure. And however un-probable, there WILL be players/characters who get stuck because that option exists. Through no fault of their own, through no failure or shortcoming or inferiority. But because that's how the numbers shake out.
That's how I feel with dungeon minions, but beside FATEs being way faster, they are a way to get other rewards too such as gemstone rewards and gemstone vouchers if you finished Shared FATE ranks already. I believe you can also buy other things to sell as well.You do not feel respected. You do not feel valued.