Quote Originally Posted by Jeeqbit View Post
Homogenization was because people asked for it like "why does the other job in my role have an ability but mine doesn't". And there were complaints about complexity, like with Summoner, that led to where it is now.
It's also because, when the jobs had "identity", some were completely locked out of endgame content. Just ask any MNK how "great" Heavensward was in 2015.