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  1. #831
    Player Mawlzy's Avatar
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    Sep 2023
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    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by YovelaLindswood View Post
    Nowhere in the provided chatlog is there a single order. Just a request.
    "cassez-vous"!?

    It is literally the command form of the verb.
    (2)
    Last edited by Mawlzy; 06-24-2025 at 05:42 PM.

  2. #832
    Player Mawlzy's Avatar
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    Sep 2023
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    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Neclord View Post
    Nobody is defending the content. They are explaining to you the variety of players (multiple skill levels and content preferences) that actually take part in this that are being disrupted by snipers. Baffling that someone with thousands of posts on this forum has this much difficulty reading what people are saying.

    The content being poorly implemented is the one thing actively unifying people in this thread.
    Baffling that someone blah blah... what is it with you guys? Maybe flooding yourselves with adrenalin isn't such a good idea?

    But we do agree the content has been rolled out unimaginably badly, so why the hell are people running it? You know SE places engagement above everything else. You're rewarding them for their incompetence.
    (3)

  3. #833
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    We again run into difficulties in nomenclature. To me, anything that involves progging and/or scheduling is hardcore.
    I think the funny thing is that casual raiders require scheduling, because they have very busy lives and can only allot time for prog on certain days/hours, whereas hardcore people go ham on prog because they've got time.

    Time is the deciding factor on wherever you're a casual player or not, IMO. Enjoying raiding content or not is another issue.
    (5)
    Last edited by Volgia; 06-24-2025 at 05:20 PM.

  4. #834
    Player
    Neclord's Avatar
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    May 2024
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    46
    Character
    Neclord Drakan
    World
    Phoenix
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    Baffling that someone blah blah... what is it with you guys? Maybe flooding yourselves with adrenalin isn't such a good idea?

    But we do agree the content has been rolled out unimaginably badly, so why the hell are people running it? You know SE places engagement above everything else. You're rewarding them for their incompetence.
    The Forked Tower, once in, is very fun to go through. Castrum/Dalriada/Delubrum are some of my favourite pieces of content. I enjoy the large scale stuff. I am not alone in this regard. I am also social enough to collaborate with others to get through the inaccessibility of its current implementation.
    (6)

  5. #835
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
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    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    I think the funny thing is that casual riders require scheduling, because they have very busy lives and can only allot time for prog on certain days/hours, whereas hardcore people go ham on prog because they've got time.

    Time is the deciding factor on wherever you're a casual player or not, IMO. Enjoying raiding content or not is another issue.
    It's optimizing the two, right? Like if you don't have a lot of leisure time, you need to be really passionate to devote what little time you have to raiding.

    The reality is that in NA/EU, that conjunction of interest and time only applies to a minority of the player base. What we call it doesn't matter. The issue is SE continues to roll out content that is only attempted by a minority of the playerbase, compounding the problem by making it difficult to attempt at all.

    Quote Originally Posted by Neclord View Post
    The Forked Tower, once in, is very fun to go through. Castrum/Dalriada/Delubrum are some of my favourite pieces of content. I enjoy the large scale stuff. I am not alone in this regard. I am also social enough to collaborate with others to get through the inaccessibility of its current implementation.
    https://youtu.be/lKie-vgUGdI?si=liQfdFiIMTHE92np
    (3)
    Last edited by Mawlzy; 06-24-2025 at 05:33 PM.

  6. #836
    Player
    FantasyOfAg's Avatar
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    Jun 2025
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    5
    Character
    Azur Gldrn
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Because it's a fun raid with a shitty entrance system. Once we're actually in the tower it's great and honestly pretty simple once the group knows what they're doing. That 100 clear achievement is calling.
    (1)

  7. #837
    Player
    Volgia's Avatar
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    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    It's optimizing the two, right? Like if you don't have a lot of leisure time, you need to be really passionate to devote what little time you have to raiding.

    The reality is that in NA/EU, that conjunction of interest and time only applies to a minority of the player base. What we call it doesn't matter. The issue is SE continues to roll out content that is only attempted by a minority of the playerbase, compounding the problem by making it difficult to attempt at all.
    We've had this argument before, but to reiterate: Dungeons, 24 man alliance raids, Normal Raids, Normal Trials, Deep Dungeons, Criterion (not savage dungeons), Eureka, Bozja, OC, Crafting, Gathering, Cosmic Exploration, Triibe Quests, Island Sanctuary, Housing, MSQ, Golden Saucer minigames, Triple Triad collecting, FATEs, Relic grinds, a staggering amount of content is made and designed for people to casually go through it.

    Things like Extremes and Savages have a life shell of 6-9 months. After that it becomes casual content, because you can tank through most of the mechanics and DPS bosses down super fast, never mind after a couple of expansions where bosses don't last more than 10 seconds.

    People want to make a divide between hardcore players and casual players but this game has barely any hardcore content at all. The only thing hardcore people have are Ultimates, and even then things like UWU start feeling like an extreme due to stat squishes and power creep.
    (6)

  8. #838
    Player Mawlzy's Avatar
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    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    We've had this argument before, but to reiterate: Dungeons, 24 man alliance raids, Normal Raids, Normal Trials, Deep Dungeons, Criterion (not savage dungeons), Eureka, Bozja, OC, Crafting, Gathering, Cosmic Exploration, Triibe Quests, Island Sanctuary, Housing, MSQ, Golden Saucer minigames, Triple Triad collecting, FATEs, Relic grinds, a staggering amount of content is made and designed for people to casually go through it.

    Things like Extremes and Savages have a life shell of 6-9 months. After that it becomes casual content, because you can tank through most of the mechanics and DPS bosses down super fast, never mind after a couple of expansions where bosses don't last more than 10 seconds.

    People want to make a divide between hardcore players and casual players but this game has barely any hardcore content at all. The only thing hardcore people have are Ultimates, and even then things like UWU start feeling like an extreme due to stat squishes and power creep.
    So why repeat it? That content is accessible to everyone. EX+ raids are not accessible to non-raiders. If you define Ultimates as the only hardcore content, of course you reach your silly conclusion.

    Now you can argue that "accessibility" is a choice, although I think you're wrong. But the bottom line is that non-raiders are feeling aggrieved by the content balance and schedule, and are leaving in droves. I'm not playing the game. I'm babbling here because it's the only way I can get value out of the last few weeks of my 6-month subscription.

    You'll be rid of me soon enough!

    Quote Originally Posted by Neclord View Post
    I can't say I've seen such an active participant in this forum be so allergic to discussion. Perplexing.
    Why on earth would I discuss anything with you? All you do is question my comprehension skills, so from both our points of view a discussion would be tantamount to lunacy.
    (5)
    Last edited by Mawlzy; 06-24-2025 at 06:01 PM.

  9. #839
    Player
    Neclord's Avatar
    Join Date
    May 2024
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    46
    Character
    Neclord Drakan
    World
    Phoenix
    Main Class
    Scholar Lv 100
    I can't say I've seen such an active participant in this forum be so allergic to discussion. Perplexing.

    Quote Originally Posted by Mawlzy View Post
    Why on earth would I discuss anything with you? All you do is question my comprehension skills, so from both our points of view a discussion would be tantamount to lunacy.
    Perhaps it may be because this is an internet forum. I get it's fun to argue against easier, invented points that nobody in this thread is making (i.e: Forked Tower entry system is an okay design for its difficulty). I'm personally here to find out why people think disruptive behaviour is acceptable solely because the method of entry to the content is a glowing platform - as per the topic of this thread. Post links to YouTube videos at your leisure, I guess.
    (4)
    Last edited by Neclord; 06-24-2025 at 06:12 PM.

  10. #840
    Player
    FantasyOfAg's Avatar
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    Jun 2025
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    5
    Character
    Azur Gldrn
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Mawlzy View Post
    EX+ raids are not accessible to non-raiders
    I'm curious, what makes you say that? Stuff like the first EX of the expansion, Valigarmanda was designed to be easy enough to be someone's first high end content
    (1)

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