Isn’t it incredible we’ve reached a point where saying “in casual content every job sucks” and that’s actually a defense of awful healer design pushing people towards savage (where healers aren’t particularly fun either people have got to decouple their enjoyment of savage as a fight with their enjoyment of the job they play in savage because it’s not remotely the same thing) rather than a damming criticism of wider job design

And like I said healers aren’t even good in savage, you aren’t enjoying playing a healer, you are enjoying playing a hard fight. It isn’t the same thing