Alright so this reminds me of Dohn Mheg with the frogs, and the one or two mobs at the start that periodically do a stronger hit. The end result is otherwise the same, auto attacks and an occasional stronger slap. Holminster Switch uh... the manticores near the end that sometimes need to be stunned out of their aoe? Those are irrelevant though since they're avoidable point blanks.
Still means wall pulls are the norm. Majority of the time it's still boring trash mobs that sometimes do an aoe or minibuster (though calling them that is generous).
Criterions might not have been overly popular but they at least had interesting trash mobs.