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  1. #38
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I still struggle to figure out what it is that people liked so much about Greased Lightning in any era it couldn't competitively be used for Tornado Kick under certain but decently frequent conditions (late Stormblood Monk) and/or wasn't decently difficult to maintain and carry commensurate reward (10s duration ARR Monk during certain fights, such as T9/13 earthshakers/jump).

    If it were the extra 3 GCDs of ramp-up it used to enforce at the start of each fight that appealed to us (4, I suppose, under Shadowbringers, plus or minus tick-alignment for Anatman before it was moved onto the GCD), then we still have 3 GCDs of ramp-up due to Beast Chakra (so, only 2 shorter than the total from before)... If it's the timer's pressure, that hasn't been a concern since wall-to-wall pulls became the norm, as it's either simply possible (and automatic) or impossible (as from long-stun boss jumps or too far between a wall and the next first mob), with no skill expression between. If just the sheer opener tax, we can't really be balanced around commensurate reward anyways since fight lengths will vary.

    Like, I'd almost rather bring back stances but with actually potent effects (+20% Haste, crit chance, and movement speed; +15% damage and direct hit chance; +10% attack power, 10% reduction to damage taken, and 10% of damage mitigated -> temporary bonus attack power) on 2 charges with a bit of a cooldown, so that we at least have some choice and optimal swap-timing gameplay rather than just an opener tax, if that makes sense?
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    Last edited by Shurrikhan; 06-08-2025 at 02:23 PM.