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  1. #1
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Honestly, this grind is no big deal considering that it is only done once. The problem moreso derives from the locations in which you can obtain them. When it comes to Occult, the SW section has 3/4 with only 1 CE that does it, 1 Pot, and then 2 FATEs that end fast. With how other areas spawn it is easy to be at a point where you are missing from 2/6 because of how the spawn rates work however at least doing the "open world" FATEs is a means to do it.

    One thing I can't fathom with this relic grind however is that 1st part is a mix between doing it in Occult or open world yet the 2nd part which is the more time consuming one is pretty much Duty Finder only. With how little Tomes you get from Occult it is not going to players' first choice in obtaining the ores they need for their relic. I find it such an odd choice that they did not at least attempt to use silver/gold or even new drops appearing as an additional way to do the phase because as it stands Occult content itself is rather vapid in design.

    A story that you can complete with minimal interaction with the content, and a 2nd phase grind that discourages you from using Occult as the go to method to complete.
    (1)

  2. #2
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,734
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Airget View Post
    Honestly, this grind is no big deal considering that it is only done once. The problem moreso derives from the locations in which you can obtain them. When it comes to Occult, the SW section has 3/4 with only 1 CE that does it, 1 Pot, and then 2 FATEs that end fast. With how other areas spawn it is easy to be at a point where you are missing from 2/6 because of how the spawn rates work however at least doing the "open world" FATEs is a means to do it.

    ...

    A story that you can complete with minimal interaction with the content, and a 2nd phase grind that discourages you from using Occult as the go to method to complete.
    That certain Demiatma only drop from certain FATEs / CEs adds another layer of RNG on top of the odiously low drop rate; you have to luck out twice to get one. Overworld FATEs let you target colors, but the drop rates there are no better than in South Horn (maybe worse) so either way people aren't getting the same return on time investment through no fault of their own, or even other players. It's just luck.

    I noped out of South Horn after hitting Knowledge 20 and none of the FATEs / CEs I needed were spawning. Still needed 2 green, 1 light blue, and 1 yellow. Grinded in Yak Tel for 2 hours, got 1. Going at that rate it's going to take me as much time to get the rest of the ones I need as it took my brother to get twice as many. Feels bad.

    And the fact you can't buy Arcanite Ore until you finish the Demiatma grind disincentivizes playing any other content since you'll be wasting tomestones you could use to buy more otherwise.

    I want to go exploring in South Horn like you're supposed to and just do the daily dungeon grind, but RNGesus isn't favoring me.
    (9)
    Trpimir Ratyasch's Way Status (7.4 - End)
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    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination